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Topic: Programming Principles in Computer Graphics (Read 3467 times)
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rdc
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Programming Principles in Computer Graphics
«
on:
September 27, 2009 »
I was browsing the $1.00 (us) section of my local used book store and came across
Programming Principles in Computer Graphics
by Leendert Ammeraal.
I snatched it up quick. It has a ton of techniques for 2D and 3D graphics and it is the first book I have come across that is actually understandable. I am going to use some of the techniques in my FB graphics framework. Well worth picking up.
BTW, I updated the
Open Library
link above with the cover and TOC and back cover description.
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Clark Productions
Shockwave
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Re: Programming Principles in Computer Graphics
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Reply #1 on:
September 27, 2009 »
This looks like it covers all the things that a programmer would need to write a software 3D engine, what a nice find.
I remember looking around for a book that covered these topics several years ago and drawing a blank.
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Shockwave ^ Codigos
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ferris
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Re: Programming Principles in Computer Graphics
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Reply #2 on:
September 27, 2009 »
Yeah this would've been my best friend a couple years back
nice one!
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Shockwave
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Re: Programming Principles in Computer Graphics
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Shockwave ^ Codigos
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rdc
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Re: Programming Principles in Computer Graphics
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Reply #4 on:
September 28, 2009 »
Damn, that's something like $70 US. Glad I got it for a buck.
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Clark Productions
Shockwave
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Re: Programming Principles in Computer Graphics
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September 28, 2009 »
bargain
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