Author Topic: Directx.x files in freebasic?  (Read 3202 times)

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Offline SAB

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Directx.x files in freebasic?
« on: July 22, 2006 »
Does anyone know how to load in a directx .x file into freebasic?
This would open up the door to models and world creation.
I would love some source code on how to load a .x file in includeing the texture(s) maybe even the lighting.  Can someone please help me.
Freebasic is crying /dieing for some real nice models and worlds!
Thanks!
« Last Edit: July 23, 2006 by Shockwave »

Offline Shockwave

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Directx.x files in freebasic?
« Reply #1 on: July 23, 2006 »
It may be the case that FB is crying out for some worlds SAB, but this board is crying out for topics with meaningful titles.
That's why I've had to edit your post.
In the meantime, please have a read of these;

http://dbfinteractive.com/index.php?topic=7.0

I did PM you about something else but as you haven't responded I guess you haven't noticed I sent it?

Shockwave ^ Codigos
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