...anyway, amazing work Benny. Feel free to put it or a variation on intro inferno if you want.
You just became a leet 1k coder!
Wow, Chris, thanks a lot. But honestly, I am really right at the beginning watching with an
open mouth how you did all this - so I have to spend a lot of time with reading about shaders
an stuff. But as I said previously, having your running source makes it so much easier to under-
stand and it is so much more motivating for me. Personally, I am really the kind of person who
learns best by examples !!!
...
One thing, crinkler is worse at compressing this code. The reason you got better results is that
VC++ (not gcc as I used) saves about 70 bytes. Nontheless having an exe is worth the price of
the 50 bytes you lost for sure. I actually didnt know this would work...karma++
...
Yup. VC++ really seems to make a good job here and having a
"real" exe is something nice

Thx for the karma, mate.
Benny, is there any chance you could post your vcproj file?
...
Np mate. I attached the vcproj file. Use the
Release version only !!! Furthermore I have the
glext.h in the project folder because it wasn't installed on my system before ...