Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Raccoon

Pages: [1]
1
Purebasic / Re: Introducing a first Look
« on: May 30, 2018 »
Will you be making this tool open source at some point? Just curious.

Anyway, I'll be looking forward to the initial release that produces usable code. It's looking to be a convenient little time saver.
I really like being able to adjust the various values and see how it looks so quickly and easily.

2
Purebasic / Re: Introducing a first Look
« on: May 23, 2018 »
This looks promising. I had considered producing a similar tool earlier this year, but never got around to it.
Keep up the good work. :)

3
Purebasic / Re: Psygnosis Agony MinIntro
« on: March 18, 2018 »
I've never played the game before, but I like it haha. :)

4
Projects / Re: Had a bit of fun making this patcher
« on: March 17, 2018 »
Congrats.
Do you write new registry keys while patching or is there more?
I did something similiar in this one:
http://www.dbfinteractive.com/forum/index.php?topic=6732.msg84103#msg84103

Will have a look to yours later.
Nope, no registry keys. Just applies patches to the binary using the patch data that I created using a little binary diff tool I wrote to save time (nothing special, just the offsets, the size of the patches, and the bytes to be written).

It first checks the default installation directory, then the current directory, and finally will prompt the user to locate the file if it still can't find it. It will also restore from a backup of the original file if the patches aren't applied correctly. That shouldn't happen since I perform some SHA-1 comparisons both before and after patching, but I like to try to account for anything I can imagine potentially going wrong lol.  :)

I will open source it sometime soon, but there's some code I want to clean up and optimize first haha.

I actually saw your post about your patcher here in the Projects sub-forum earlier. I like it. ^^
I wasn't aware that you had released the source though.

5
Projects / Had a bit of fun making this patcher
« on: March 16, 2018 »
The developer of the software that this patcher was created for passed away some time ago and there was no longer any way to buy or register the software, so a few friends and I went ahead and reversed the software and then released a patcher so that people can still use it.

The first patcher was just a plain CUI patcher, but then I decided to throw this one together for fun. It is written in PureBasic.  :)

I've disabled the patching functionality for sharing here.

Virus Scan (2/66)


6
General chat / Re: The Welcoming Committee
« on: February 25, 2018 »
Hello, everyone!

I've not been a part of any groups or anything, but I've developed an interest in the demoscene over the past few years so this board immediately piqued my interest when I stumbled on in here from Google haha.

I'd like to be able to learn from and, hopefully, eventually share some interesting content.
I got into programming over 10 years ago after developing an interest in game development and made a profession out of it.
I usually find myself writing C++, though I prefer C for various reasons. I also like PureBasic, but I'm still a bit new to that one haha. I've used many languages to varying extents, but these are the languages I find myself using the most as of late.

I also make a hobby of reverse engineering software, though this is rarely done with the intent of cracking anything, but rather to facilitate a means of translating applications and games that lack any straightforward means through which to translate them and are unlikely to be officially translated.

I tend to take my privacy online a bit seriously, so I ask that you please excuse my brief and somewhat shallow introduction. ^^;
Anyway, I'm glad to be here. Hopefully we can all get along. ^^

Pages: [1]