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Messages - padman

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1
Nice! Count me in. :cheers:

2
Purebasic / Re: Beast Tribute
« on: May 26, 2018 »
That's really cool!  :)

3
Projects / Re: The Papillons Remake
« on: May 26, 2018 »
Nice! :) K++ for sharing the source.

4
Guys,
As this is an English speaking forum, could you please stick to English so every visitor will be able to follow?
Thanks.  :cheers:

5
Purebasic / Re: Psygnosis Agony MinIntro
« on: March 20, 2018 »
Nice! K++ for sharing the source.  :)

6
Nicely done as always!  ;) I have added it on RR as an attempt of CPR, but the patient is still pretty unconscious as it seems... This is the first remake that has been added in 2018! Eat this Amiga fanboys!  ;D

K++ for the source.

7
Projects / Re: Something small...
« on: March 10, 2018 »
That is really neat!  :goodpost:

8
Purebasic / Re: [Retroremake] Amstrad CPC for fun
« on: March 04, 2018 »
Nice work mate  :goodpost: Didn't know WaitWindowEvent() could cause a crash as it doesn't crash here no matter how often I click outside the window. But as it obviously can K+ for the fix.

9
Purebasic / Re: [Retroremake] Amstrad CPC for fun
« on: March 03, 2018 »
You are right, I should have mentioned that it only works when compiled with PB x86. The DLL is 32 bit and you can't call it from a x64 application. But I guess 32 bit is enough for a CPC remake anyways... ;)

10
Purebasic / Re: [Retroremake] Amstrad CPC for fun
« on: February 18, 2018 »
... and here's my attempt. With original font, scrolltext and AY music. Couldn't be bothered to include the DLL in the exe and run it from memory though. If you want a single exe, this could also be added easily. Would love to see some more CPC remakes!  :cheers:

Code: [Select]
;##########################################################################################
;# Original CPC remake by JmG / This version by Padman (02/2018)                          #
;# Font ripped by MIC of CPCCRACKERS                                                      #
;# "St_sound.dll" by Leonard / Oxygene                                                    #                                       
;# Scroller code initially by Shockwave / vain!                                           #
;########################################################################################## 


Global  xres.w , yres.w , loop.w ,xp.w , yp.w , t.s , tptr.w , sco.b

OpenLibrary(0, "st_sound.dll")
IncludeFile "scroll.pbi"                             

xres  = 768           
yres  = 540         
sco   = 0
tptr  = 1

;#### Init stuff
InitSprite()                     
InitKeyboard()                 

;#### Open the window
OpenWindow(1,0,0,xres,yres,"CPC Demo Remake",#PB_Window_ScreenCentered  | #PB_Window_BorderLess )
OpenWindowedScreen(WindowID(1),0,0,xres,yres,0,0,0)

;#### Catch the pic sprite and zoom it
CatchSprite(0,?pic)
ZoomSprite(0,SpriteWidth(0)*2,SpriteHeight(0)*2)

;#### Catch the font pic sprite
CatchSprite(1,?font)

;#### Init and start the music replay
*YM_Start = GetFunction(0, "_STS_Play@4")
*YM_Start_Mem= GetFunction(0,"_STS_Play_Mem@8")
*YM_Stop = GetFunction(0, "_STS_Stop@0")

CallFunctionFast(*YM_Start_Mem,?Ym,?YmEnd-?YM)
 
Repeat

WaitWindowEvent(1)
 
ClearScreen($0)                                       

;#### This displays the pic

DisplaySprite(0,0,0)

; #### This draws the scroller
 
cco = 0

  For cc = 0 To 40
    letter   = Asc(UCase(Mid(t.s, tptr+cc, 1)))-32
 
    yCharPos = letter / 20
    xCharPos = letter % 20

   ClipSprite(1, xCharPos*16, yCharPos*14, 16,14)
   
    ZoomSprite(1,SpriteWidth(1)*2,SpriteHeight(1)*2)
     DisplayTransparentSprite(1, (sco+cco),485)
 
   
    cco = cco + 32
  Next
 
     
  sco = sco -3
   
  If sco < -32
    tptr = tptr + 1
    sco = sco + 32
  EndIf
     
  If tptr > Len(t.s)-32
    tptr = 0
  EndIf

ExamineKeyboard()

FlipBuffers()                                       

Until KeyboardPushed (#PB_Key_Escape)               

;#### If [ESC] was pressed stop the music and close the DLL
 
  CallFunctionFast(*YM_Stop)
  CloseLibrary(0)

End

DataSection
  font:
  IncludeBinary "font.bmp"
  pic:
  IncludeBinary "screen.bmp"
  Ym:
  IncludeBinary "rampart.ym"
  YmEnd:

EndDataSection

11
Hi guys,

As I've already warned you, here it is: my little entry for the summer compo.

Enjoy! 

Pad :sunny:



Credits:
Gfx from Sonic the hedgehog, Leisure Suit Larry, OSDM and Google / Music: The Blue Ninja (Lars Hutzelmann) / Code: me, myself and I

12
General chat / Re: retro-remakes.net - rescued
« on: May 21, 2017 »
Thanks and K+ for that! :cheers: I wonder what happened to Stormbringer. Does anybody know?

13
General chat / Re: Ideas for a new DBF compo
« on: May 09, 2017 »
Neither do I have a good idea nor do I really have time, but most likely I'll participate as usual.  :cheers:

14
Quote
Let us know what you think about this project.

No offense mate. But it is what it is. A web gadget displaying a website of a remake you did not create and a mod file being probably played on top locally. Otherwise it wouldn't work. I doubt that you can get this to work offline and to be honest I don't see the point either.

CODEF conversion was done by TotorMan btw. Original can be viewed there: http://wab.com/?screen=62

You'd have probably ended up in the fuckings part of a scroller back in the Amiga days for not crediting the author and just ripping his work. :whack: So please start creating your own demos or remakes. You are very welcome to present them on here. :cheers:


15
Nice beginner tutorial. Thanks for sharing! K+

Quote
More complex tuts will follow if anyone finds it handy.

I'd definitely find them handy! The more complex it gets the more I usually suck at remaking stuff. ;D

16
Purebasic / Re: [DEMO] Tiny OldSchool Demo N1
« on: November 19, 2016 »
Nicely done!  :clap:

17
Thanks guys!  :)

18
Woah, finally a 1st place again after seven years!  :updance: Many thanks to everybody who participated & to all voters!

 :cheers:

19
Quote
(I'm looking at you Padman  ;D)

 :P !

20


Hey all,

Tradition obliges, right? So here's my little entry for this year's Halloween Compo.

Enjoy! (or don't :P)   

Pad   :cheers:



Credits:

Code: Padman
Music: Fanta
Sfx: Google
Gfx: Ripped from Wiz 'n' Liz & The Pumpkin King

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