Author Topic: [SPOOKY] Creepy Cubes v1.2  (Read 11648 times)

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Offline combatking0

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[SPOOKY] Creepy Cubes v1.2
« on: October 26, 2012 »
I present my entry to the 2012 Halloween competition - Creepy Cubes!

It's so low-res that I couldn't fit a scroller onto it, so details and greetings are in the readme file.

I hope you enjoy it. Please run it in a recent version of FireFox, Chrome, Opera or Safari.

Can you recognise all 8 images? You may want to stand well back from your monitor.

(edit) - patched a FireFox bug in which the music failed to loop.

(edit 2) - added a scroller and a z-depth wave which I wanted to add the first time round, but feared I would run out of time to to family issues which have since been resolved faster than expected. The scroller is so low res that I have left the scroller message in the ReadMe.txt file if you want to read it faster.

You may want to press F11 to run this demo in full screen mode.
« Last Edit: October 30, 2012 by combatking0 »
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Offline jace_stknights

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Re: [SPOOKY] Creepy Cubes
« Reply #1 on: October 26, 2012 »
Woah nice!!

 ??? huuuuu  ??? could also a [Cube] entry?  O0

(Nice Shadow of the beast music!)
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Offline combatking0

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Re: [SPOOKY] Creepy Cubes
« Reply #2 on: October 26, 2012 »
Cheers Jace,

quite often I try to create an entry with links to the previous competition.
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Offline benny!

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Re: [SPOOKY] Creepy Cubes
« Reply #3 on: October 26, 2012 »
Really cool entry. Like it a lot. Cool that you even support sound (sometimes not that easy in browsers). And cool that it runs in a browser (love that).

As jace_stknights just that - it would also fit into [CUBE] and/or [TRANSITION] challenge.
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Offline C3lt1c

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Re: [SPOOKY] Creepy Cubes
« Reply #4 on: October 26, 2012 »
Awesome.

I like the way how the pics fade into another.
And I like the Pixelart and music too.

Good Entry  Brother  :cheers:
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Offline Kirl

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Re: [SPOOKY] Creepy Cubes
« Reply #5 on: October 26, 2012 »
Excellent stuff CK, runs nice and smooth too! :)

It was surprising to see js was that much faster drawing the cubes!
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Offline spitfire

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Re: [SPOOKY] Creepy Cubes
« Reply #6 on: October 26, 2012 »
Nice entry! Runs very smooth here on firefox.

Offline neriakX

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Re: [SPOOKY] Creepy Cubes
« Reply #7 on: October 26, 2012 »
Beautiful intro. Music fits perfect to it. Well done bro!
cheers,
neriakX

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Offline Raizor

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Re: [SPOOKY] Creepy Cubes
« Reply #8 on: October 26, 2012 »
Very cool CK, I really like the way the cubes turn to transition the images :)

K++
raizor

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Offline combatking0

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Re: [SPOOKY] Creepy Cubes
« Reply #9 on: October 26, 2012 »
Thanks everyone.

I'll release a Ogl version after the voting has finished.
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Offline Clyde

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Re: [SPOOKY] Creepy Cubes
« Reply #10 on: October 27, 2012 »
Nice one and neat idea!!
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Offline jace_stknights

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Re: [SPOOKY] Creepy Cubes
« Reply #11 on: October 27, 2012 »
[TRANSITION] challenge.

ahahahah what an idea!!!  ;D
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Offline benny!

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Re: [SPOOKY] Creepy Cubes
« Reply #12 on: October 27, 2012 »
[TRANSITION] challenge.

ahahahah what an idea!!!  ;D

It wasnt my idea ;-) ... Was cool indeed -> Transition Challenge
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Offline Optimus

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Re: [SPOOKY] Creepy Cubes
« Reply #13 on: October 28, 2012 »
Nice effect. Nice music.


p.s. I was lost a bit at first how the archive was over 2MBs and I was only seeing two very very small files.
Of course the rest was hidden, but first time I looked into the archive with total commander and copied those to another directory and of course it didn't work. Then I just extracted it with winzip and voila.
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Offline padman

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Re: [SPOOKY] Creepy Cubes
« Reply #14 on: October 28, 2012 »
Indeed a really neat effect and cool idea! Well done.  :clap:
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Offline Rbz

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Re: [SPOOKY] Creepy Cubes
« Reply #15 on: October 28, 2012 »
Interesting js cubes, a text scroller using this effect would be really nice :)
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Offline combatking0

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Re: [SPOOKY] Creepy Cubes
« Reply #16 on: October 28, 2012 »
I reckon I could push the resolution up to 20*23 and not lose too much speed...
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Offline Kirl

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Re: [SPOOKY] Creepy Cubes
« Reply #17 on: October 29, 2012 »
+1 for the text scroller that would be awesome! :)
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Offline combatking0

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Re: [SPOOKY] Creepy Cubes
« Reply #18 on: October 29, 2012 »
The scroller is now up, along with a spooky z-depth warping effect.

p.s. I was lost a bit at first how the archive was over 2MBs and I was only seeing two very very small files.
Of course the rest was hidden, but first time I looked into the archive with total commander and copied those to another directory and of course it didn't work. Then I just extracted it with winzip and voila.

You discovered my secret. K+
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Offline benny!

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Re: [SPOOKY] Creepy Cubes
« Reply #19 on: October 30, 2012 »
The scroller is now up, along with a spooky z-depth warping effect.

p.s. I was lost a bit at first how the archive was over 2MBs and I was only seeing two very very small files.
Of course the rest was hidden, but first time I looked into the archive with total commander and copied those to another directory and of course it didn't work. Then I just extracted it with winzip and voila.

You discovered my secret. K+

Same here. I thought it was an error by TotalCommander and used WinRar instead which worked way better.

@CK0: Whats so special about the music files ;-)
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