Dark Bit Factory & Gravity

PROGRAMMING => C / C++ /C# => Topic started by: Jim on March 14, 2007

Title: Direct3D framework for C++
Post by: Jim on March 14, 2007
Here's a very short sample for initialising Direct3D with a window and a z-buffer.

Jim

PS. If you don't already have it, the DirectX9c February Edition is here
http://www.microsoft.com/downloads/details.aspx?FamilyId=09F7578C-24AA-4E0A-BF91-5FEC24C8C7BF&displaylang=en (http://www.microsoft.com/downloads/details.aspx?FamilyId=09F7578C-24AA-4E0A-BF91-5FEC24C8C7BF&displaylang=en)
Title: Re: Direct3D framework for C++
Post by: Shockwave on March 14, 2007
Karma ++ :)

Thanks Jim.
Title: Re: Direct3D framework for C++
Post by: benny! on March 14, 2007
Definately K++.

Works like a charme here. Very good. I never touched D3D but I will keep this
on my HD. If I should want to have a go with D3D this will be a valuable start
to work with.

Thanks a lot, Jim !!!
Title: Re: Direct3D framework for C++
Post by: rdc on March 14, 2007
 :goodpost:
Title: Re: Direct3D framework for C++
Post by: Tetra on March 16, 2007
Wow, I hadnt even noticed these, nice 1 Jm!  8)

Just looked at it, very nicely commented, thanks a lot.