Dark Bit Factory & Gravity

GENERAL => Challenges & Competitions => Topic started by: padman on February 23, 2013

Title: [UDG] Hammer Time 3D
Post by: padman on February 23, 2013
Hey folks,

here's my entry for the UDG challenge. I'm happy I found time to 'finish' it. All tiles are created at runtime & the animation is done using old-fashioned data statements. Not much more to say other than I hope it won't crash. ;)

Thanks for having a look!

Pad :)




DBF UDG CHALLENGE 2013: "HAMMER TIME 3D"
---------------------------------------------------------------

 Code              : Padman
 Music/SFX       : Some unknown guy and obviously MC Hammer
 Binary Font     : Bobo
 Released        : February, 23rd 2013

 Requirements    : Modern PC, DirectX9
 
 Press [G] to turn on/off Grid (default=off)

---------------------------------------------------------------
Title: Re: [UDG] Hammer Time 3D
Post by: combatking0 on February 23, 2013
Nice use of parachute pants and I think I saw a starfield in the background.
Title: Re: [UDG] Hammer Time 3D
Post by: Kirl on February 23, 2013
Hammertime! Awesome, loved the 3d too!  ;D

Good stuff!  :clap:
Title: Re: [UDG] Hammer Time 3D
Post by: Shockwave on February 23, 2013
Cool stuff Pad, lots of stuff going on as always mate :)
Title: Re: [UDG] Hammer Time 3D
Post by: Canopy on February 23, 2013
bonkers, and funny.. love it!
Title: Re: [UDG] Hammer Time 3D
Post by: padman on February 24, 2013
O--kay, the tiles were viewed 21 times and 10 people decided to rather not download the ZIP afterwards obviously, since there's only 11 dl's so far... Dunno what to think of that. ^^
Anyway, thanks for the kind words guys. CK0 is right, it started of with a starfield and absolutely no concept and ended up with keeping that starfield for no specific reason, then add a weird background and 3 dancing MC's. All in all I'm quite pleased with it.  Now off to order some parachute pants on the internet... ;D
Title: Re: [UDG] Hammer Time 3D
Post by: combatking0 on February 24, 2013
O--kay, the tiles were viewed 21 times and 10 people decided to rather not download the ZIP afterwards obviously, since there's only 11 dl's so far... Dunno what to think of that. ^^

My entry has a similar issue, thought I'm hosting my entry on my own server, the tile sets have been veiwed 146 and 147 times (at the time of typing this post). It seems a bit odd they have been viewed 146/7 times when we don't have that many active users, and the files aren't THAT interesting, are they?

It could just be the way the SMF system is programmed.
Title: Re: [UDG] Hammer Time 3D
Post by: Canopy on February 24, 2013
That's weird - my entry hasn't done that, not looked at the others yet
Title: Re: [UDG] Hammer Time 3D
Post by: Kirl on February 24, 2013
Meaby it's the spiders looking at the new content, they prolly have a preference for images & text instead of the archives.  :-\
Title: Re: [UDG] Hammer Time 3D
Post by: benny! on February 25, 2013
Great one!  :clap:
Title: Re: [UDG] Hammer Time 3D
Post by: Raizor on February 25, 2013
Haha, great stuff Padman! Those trousers!! K++
Title: Re: [UDG] Hammer Time 3D
Post by: jace_stknights on February 26, 2013
Ahahaha  :|| love it!
Title: Re: [UDG] Hammer Time 3D
Post by: Hotshot on February 26, 2013
Nice Animations and Well Done  :clap:
Title: Re: [UDG] Hammer Time 3D
Post by: C3lt1c on March 02, 2013
Hammer Time :) I like the name and the Ideas in your Demo!!!
Good work mate!!!


Cheers C3lt1c
Title: Re: [UDG] Hammer Time 3D
Post by: padman on March 02, 2013
Thanks guys! :)
Title: Re: [UDG] Hammer Time 3D
Post by: emook on June 13, 2013
Haha! Great stuf! :)