Dark Bit Factory & Gravity

PROGRAMMING => Purebasic => Topic started by: KrazyK on January 20, 2019

Title: Cracktro code
Post by: KrazyK on January 20, 2019
It's been too quiet here for far too long so i've dug up some of my old Purebasic cracktro code to post.  I lost an SSD drive 2 months ago - it just refused to read and a lot of my code was on there!  :'(
Ripped Off 87 with the little dude running around the screen.  A very simple animation with a nice amiga mod.
Atari Legend Ultima 4 with the nice bouncy rastered scrolltext.  Included is my transparent image library, dont; forget to install it.
If I find any further useful snippets then i'll be sure to post them too.



Title: Re: Cracktro code
Post by: aNdy on January 23, 2019
Thanks for the share!

Yes, it has been quiet round here. I've been caught up trying to learn some 6502 and coding a little music selector for the C64 which was released recently.

I have a few little 6502 projects on the go and then it'll be back to my PureBasic game!
Title: Re: Cracktro code
Post by: KrazyK on January 26, 2019
Here's some further remake code from Automation 151 with a custom made single part animation file.
Still delving through the code I managed to rescue to post some more.  :)


Title: Re: Cracktro code
Post by: ttemper on January 27, 2019
Nice once again KrazyK. Shame about the SSD crash :/

And yes, it's quiet... I still pop in from time to time to check out posts, but as for demo coding, well... that has ceased for me. IRL took over with work (multiple jobs) and family time (as well as my own time).

Maybe one day I'll get back in to it... but I still like checking out the prods posted here nonetheless.

-TTemper.
Title: Re: Cracktro code
Post by: KrazyK on January 30, 2019
Stax 102 rescued from the ashes, with a few more comments.
Replicants Mean Streets cracktro saved too.  :)
Title: Re: Cracktro code
Post by: aNdy on January 30, 2019
Thanks KrazyK!  Share appreciated as always and glad you managed to rescue more stuff!
Title: Re: Cracktro code Elite Cd 21
Post by: KrazyK on January 30, 2019
Elite CD 21 remake code and gfx.

Bastards Inernational Robocop 3 cracktro
Title: Re: Cracktro code - Automation 240a
Post by: KrazyK on February 01, 2019
Automation menu 240a rescued.
I remember this one being a complicated one to remake having to organise the various fonts and gather gfx into some kind of proper order to read properly, that and finding the sine data for the big logo too.
Title: Re: Cracktro code - Automation 445
Post by: KrazyK on February 01, 2019
Down to the last few rescued remakes now with Automation 445 here.
Title: Re: Cracktro code
Post by: Bobo220673 on February 10, 2019
Hello! First of all thanks for the great source codes. But i have one question, why all the libraries? Come an unfavorable Pure Basic update and you can no longer use the source codes. For own use such libraries are ok, but when you share the source code you should remove the libraries or publish the source codes. I'm not concerned with the source code of the libraries, but i've seen it very often with Purebasic that the source code is no longer useful because the libraries are not working anymore and no source code is available.
Title: Re: Cracktro code
Post by: KrazyK on February 11, 2019
I would publish the source codes for the libraries if I had them, believe me but I unfortunately, as stated in the first post I had a hard disk crash and lost lots of my code so i'll have to remember how I wrote them - which may take a while.  :'(
Title: Re: Cracktro code
Post by: aNdy on February 11, 2019
I would publish the source codes for the libraries if I had them, believe me but I unfortunately, as stated in the first post I had a hard disk crash and lost lots of my code so i'll have to remember how I wrote them - which may take a while.  :'(
Such a shame. Good luck if you try to recode them...
Title: Re: Cracktro code
Post by: Bobo220673 on February 13, 2019
Ah, ok. If you want, i can help to recode the libs
Title: Re: Cracktro code
Post by: KrazyK on February 14, 2019
I'm hoping PB doesn't change too much as they've worked from 5.2x so far.
 I have an old hdd from work and few years ago and I'm hoping at least some code still exists on it.
Just need a USB to IDE cable to access it. Here's hoping.
 ::)
Title: Re: Cracktro / Remakes code
Post by: KrazyK on March 08, 2019
Found this on a hard drive earlier so i've commented it and zipped it up for all you PureBasic nuts.
It' the main screen from the Life's A Bitch demo by The Lost Boys.
Just copy the libraries into your PB folder, load and go.  ;)
Title: Re: Cracktro code
Post by: aNdy on March 08, 2019
Thanks yet again for the share you Krazy old K you!
Title: Re: Cracktro code
Post by: dr.zeissler on March 11, 2019
Thx for that beautiful stuff. Any chance of getting that KK_OSMELibraryX86 to Mac/G4-PPC
so that I can compile this beautiful stuff on my G4-Mini/PPC 10.1 Xcode 2.5 PureBasic 4.61 environment?

That would be cool.
Thx
Title: Re: Cracktro code
Post by: KrazyK on March 16, 2019
Thx for that beautiful stuff. Any chance of getting that KK_OSMELibraryX86 to Mac/G4-PPC
so that I can compile this beautiful stuff on my G4-Mini/PPC 10.1 Xcode 2.5 PureBasic 4.61 environment?

That would be cool.
Thx

Afraid not, it's windows only.  The original dll was written by Zippy ages ago.  He may still have the c++ code for it if you ask him nicely.