Dark Bit Factory & Gravity

PROGRAMMING => Purebasic => Topic started by: inc. on April 19, 2020

Title: Sync V2M Music 2 GLSL Shader
Post by: inc. on April 19, 2020
ho ho,
anyone still alife?


after a long time i managed playing a v2m module to sync with a running GLSL shader.

ths attached Demo.exe show how it's working. not so accurately because i did not routed each channel but you can see, it's a lot of fun what you can do with normally GLSL Shaders ;)


more nice GLSL things i made in the past.

have phun.

your gfx card must support ogl
Title: Re: Sync V2M Music 2 GLSL Shader
Post by: spitfire on May 08, 2020
Screenshot looks cool, unfortunately the graphics dont run here (the music does play).
Nvidia 1050 GT laptop.

Ah I had to right click and make it run with ndivia card, it was defaulting to integrated intel graphics. Now it works! ( still, my integrated card should support opengl too).  Nice effect! I like the water-like shader and the vignette background is nice attention to detail.
Title: Re: Sync V2M Music 2 GLSL Shader
Post by: waste on May 09, 2020
hi !

Working ok here , Nvidia 960 GTX ,

very impressive as usually
Title: Re: Sync V2M Music 2 GLSL Shader
Post by: Knurz on May 30, 2020
Works fine here (NVIDIA 1070), and looks awesome.

 :goodpost:
Title: Re: Sync V2M Music 2 GLSL Shader
Post by: Raizor on June 01, 2020
Runs great here, Inc! <3

Nvidia GTX 1080 (Windows 10 x64).

Looking forward to whatever you make next with this - great work!
Title: Re: Sync V2M Music 2 GLSL Shader
Post by: ~Ar-S~ on June 01, 2020
1080 => That works perfectly.  :clap: