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Messages - adam301173

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Game Showcase / Re: Andromeda Wing
« on: September 17, 2017 »
Thanks guys :)

Next I'm going to add leader boards and I might make some more music for it also.

Game Showcase / Re: Andromeda Wing
« on: September 10, 2017 »
Thanks rbz! It was a real labour of love and I'm really glad you like it :)

Game Showcase / Andromeda Wing
« on: September 04, 2017 »
Hi all,

I just wanted to tell you about Andromeda Wing, a retro, arcade, shoot 'em up I've just released on Steam:

It's a solo project which took me just under 2 years and all C++ coding is mine, graphics created in 3DS Max, print screened and turned into sprite sheets using Paint and Photoshop. I drew a lot of inspiration from Xenon 2 on the Amiga as I had a lot of fun playing that game when I was young.

Here is a YouTube link to a trailer for it:

Thanks for looking!

General chat / Hi all
« on: August 28, 2012 »
I'm Adam, been coding for a while in C++ using DirectX 9 with the aim of eventually getting a job as a games programmer. I've put together a nice 2D shoot em up so far with game engine, including state manager and tile engine built from scratch.

Before embarking on a 3D game with skinned meshes and all the rest of I've decided to take a detour, just for fun, in trying to recreate some of the old demo effects from back in the good old Amiga 500 days. I've coded a sine scroller I'm working on some other effects now and joined this forum to gain some helpful advice here and there and maybe, if I can, share some knowledge too.


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