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Messages - KrazyK

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141
I decided to remake a classic Lost Boys screen from the Dark Side of the Spoon demo.  The Cannibalistic Deforgy.
It was one of the first 4 mini screen demos I remember seeing and at the time was very impressed.
Anyway.  I think it's finished now  :-X , so here it is.
Use the mouse to select the screen mode.

[edit] Slight gfx change that i've just noticed. They're never really finished... ;)

142
Projects / Re: A few more remakes
« on: April 03, 2015 »
Another one finished this morning seeing as it's a rainy bank holiday Friday and have nowhere else to go and also have the house to myself.  :)


143
Projects / Re: A few more remakes
« on: April 03, 2015 »
And another one.  A simple looking one from Atari Legend/NoExtra, not that simple to rip and re-write!
First time i've heard any music from Tomchi.  Nice.

144
Projects / Re: A few more remakes
« on: March 31, 2015 »
One more for the list.  Not very complicated but nice looking copper font and and background pic for the time (32000 colours on STE)
Nice n easy to rip the bouncy sine table from this one as all the 68000 labels were left in.  Thanks guys !

145
Projects / Re: A few more remakes.
« on: February 06, 2015 »
..and one more from Stax, CD 102

146
Purebasic / Re: Awesome Menu 16 Code
« on: February 01, 2015 »
Sorry, I don't know where it originally tune came from.  Lap did a lot of music for demos too so it may be from a demo. 

147
Projects / A few more remakes
« on: January 29, 2015 »
2 from a new ST group for me this time; Blue Software (BSW).  I had never heard of them until I stumbled across them recently so I decided to do a couple of the simpler ones and another remake for Stax, CD 19.
Hope you enjoy, you ST nuts.  :)



148
Purebasic / Awesome Menu 16 Code
« on: January 27, 2015 »
I've managed to comment this piece of code for my remake of Awesome menu 16 and thought I would share it with you guys here.
Quite a simple effect but looks really nice.
It uses some of my custom userlibraries for PureBasic so make sure you are using at least 5.2x of PB before running it.
Feel free to butcher it, hack, spread it or use it in your own progs if you find it in any way useful.

The custom (Windows only) userlibraries are:
KK_Window:         Used because i'm lazy at typing openwindow.....blah, blah, blah
KK_Rasters:          Used for creating a simple horizontal raster bar of any colour.  Returns it as a sprite.
KK_OMSELibrary:  Used for the OldSkool Music Engine.  I finally managed to make a working library out of it.  Saves me loads of time.

Just copy the PureLibraries folder into the correct place before running PB.

 :)







149
Projects / Re: B.B.C Menu 29
« on: January 16, 2015 »
They were around for quite a while.
If you haven't already been to this site then all ST nuts should go here.....http://atari.h2nob.de/

Lots of happy memories...

Download them all from here too.http://thegamearchives.net/?val=0_2_1_0_0_4_25_0_0_0_0

150
Projects / B.B.C Menu 29
« on: January 16, 2015 »
I've been busy lately and tried my hand at this great intro from the Bad Brew Crew (BBC). 
It took a lot of ripping and jiggery-pokery to get working correctly but i'm quite pleased with it.
Moving tiled background, HUGE moving logo (with shadow), bouncing logo, scroller (of course) and a distorting logo at the top with 6 transitions.
Time for a rest....

151
Projects / Awesome menu 7
« on: January 14, 2015 »
Another one bites the dust....  :)

152
Projects / Awesome menu 16
« on: January 11, 2015 »
Just for a change I've started looking through some Awesome menu disks and have found a few that I'd like to remake, starting with menu 16.
Took about a day to do, including font ripping etc.  Simple but nice.

153
Projects / Automation Menu 239
« on: December 04, 2014 »
Just finished this one this morning so am posting it for your disection so you can point out the obvious things I can't see, no matter how many times i've ran it !  Tested on Win7/8 32/64 and seems to run fine on my laptop and my work PC.  I'm sure i'll find something wrong the moment I click 'post' though.   ;D

154
Purebasic / Re: Scroller library
« on: October 06, 2014 »
Latest version attached here.  Must be using latest version of PB to work.   :)
 

155
Projects / Re: D-Bug menu 188 v2 Remake
« on: August 19, 2014 »
Yep, bugs are great.  No two computers are the same.  Try again here.  Ive moved some graphics initialization around as i used to get some odd results when the music was already playing and I tried to grab some more sprites and it would bomb out.  That hasn't happened with the latest version of PB though. So i've initialized all the graphics before playing the music now to see what happens on your machine.


156
Projects / Re: D-Bug menu 188 v2 Remake
« on: August 19, 2014 »
@Kirl
Try this one, I've modified the main scrolltext code so it doesn't use as much memory. I can also change the smaller yellow scroller if it still doesn't work for you.

157
Projects / Re: D-Bug menu 188 v2 Remake
« on: August 17, 2014 »
hehe, that's not as easy as it appear as the sid replay library doesn't read the channels unlike Slippys' OSME replay library.  I remember converting this sid file to a midi file but it lost some of the notes.
I also dumped the sid file to an output text file with all the channel data but couldn't get the timing right.  I might have another crack at it though when i plug my brain in again.

158
Projects / D-Bug menu 188 v2 Remake
« on: August 17, 2014 »
Another D-Bug menu gets a remake.  Nice, font  and music and some extremely wibbly wobbly scrolltexts.
I've been ripping Xenon2 to bits and I've made a new selector for this menu and I think I'll keep using this one from now on.  8)
Press space to to through to the main menu after the initial text intro on this remake.

159
Projects / Re: Fuzion 159 remake
« on: August 14, 2014 »
Yeah, using 5.30 now and seems pretty stable.

160
Projects / Fuzion 159 remake
« on: August 13, 2014 »
It's been a while since I released any remakes. Hope you are all well here.   This one was started ages ago, and I've finally had a chance to 'finish' it.
You might feel a bit sick with the wibbly wobbly rasters on this one but it has a nice Misfits tune to soothe your mind.
Tested on Win7 32 & 64 with Nvidia, Radeon and Intel cards.  All seem fine - Dr Death?? ;)

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