Dark Bit Factory & Gravity

GENERAL => Challenges & Competitions => Topic started by: Jim on April 22, 2007

Title: CLASSIC COMP : C.D.I
Post by: Jim on April 22, 2007
http://flashtro.com/page.php?id=417 (http://flashtro.com/page.php?id=417)
Exe and source attached.  demok.exe packed with kkrunchy (8Kb), demou.exe with upx (10Kb).

The source is desperately abysmal, but it was put together really quickly.  Demonstrates how to omit runtime library in Release mode.

HELP!  No sound!  Does anyone know the wherabouts of this tune and a tracker for it?

Jim
<edit - check out the later postings where I've added the music and full screen mode>
Title: Re: CLASSIC COMP : C.D.I
Post by: Shockwave on April 22, 2007
Beautiful conversion, I will nab the original music for you in a little while!!
Please though it needs a fullscreen mode so it can be seen in all its beauty!
Title: Re: CLASSIC COMP : C.D.I
Post by: Shockwave on April 22, 2007
Original tune is by Dezecrator, I just ripped it from the original intro, attached to this post :)
Title: Re: CLASSIC COMP : C.D.I
Post by: benny! on April 22, 2007
Awesome conversion, Jim. Well done!

And K++ for sharing the code!
Title: Re: CLASSIC COMP : C.D.I
Post by: Emil_halim on April 22, 2007

Nice Work Jim , thanks for posting the source .  :)
Title: Re: CLASSIC COMP : C.D.I
Post by: bbear on April 22, 2007
great conversion!
thanks for the source (GDI/Framebuffer, like my first version of skidrow, but I don't think this format support fullscreen? I used tinyptc for that)
Title: Re: CLASSIC COMP : C.D.I
Post by: Jim on April 22, 2007
Thanks for the music Shocky, expect an update soon.  Definitely full screen mode will be in there.  Can you believe I just forgot to do it?!

Jim
Title: Re: CLASSIC COMP : C.D.I
Post by: Jim on April 22, 2007
Tune and fullscreen mode as promised.  Seems a bit buggier exiting :(  Try Alt-F4.
Using uFMOD for playback, available here http://public.www.planetmirror.com/pub/sourceforge/u/uf/ufmod/?sort=name&order=desc (http://public.www.planetmirror.com/pub/sourceforge/u/uf/ufmod/?sort=name&order=desc)

Jim
Title: Re: CLASSIC COMP : C.D.I
Post by: bbear on April 22, 2007
phew...I don't know how you do that...  :clap:
(I have linker error with _maincrtstartup, how to translate _asm in c...many many things to learn)

Edit : even with alt+f4, the process is still alive (need to kill it with taskmanager)
Title: Re: CLASSIC COMP : C.D.I
Post by: Shockwave on April 22, 2007
Exited fine here Jim :)

Great job mate! Can I upload this to II ?
Title: Re: CLASSIC COMP : C.D.I
Post by: benny! on April 22, 2007
Yeah. The tune definately rocks and makes the intro even better.
Very well done, Jim. And its interesting and very good to look and
learn through your code...
Title: Re: CLASSIC COMP : C.D.I
Post by: ninogenio on April 22, 2007
great stuff jim you tempted me to fire up visual c++ again and it really is lovely code!
Title: Re: CLASSIC COMP : C.D.I
Post by: Rbz on April 22, 2007
Good one Jim  :clap:
Title: Re: CLASSIC COMP : C.D.I
Post by: Ghost^BHT on April 22, 2007
Yeah this is great :)  :cheers:
Title: Re: CLASSIC COMP : C.D.I
Post by: .:] Druid [:. on April 22, 2007
Excellent one too!  wow, the contest is impressive...i guess we'll have the whole flashtro's converted by the deadline  ;D
Title: Re: CLASSIC COMP : C.D.I
Post by: rain_storm on April 22, 2007
Exactly like the original good entry
Title: Re: CLASSIC COMP : C.D.I
Post by: Jim on April 22, 2007
Thanks for the good comments!

Quote
Can I upload this to II ?
No problem.  If you like I can make a new version to add the text to advertise the find-a-coder forum?

Alt-F4 will hang, use Escape or F2 to exit.

Jim
Title: Re: CLASSIC COMP : C.D.I
Post by: Shockwave on April 23, 2007
Added to II, it had a link in two places to here anyway mate!
Great conversion by the way.  :clap:
Title: Re: CLASSIC COMP : C.D.I
Post by: bbear on April 23, 2007
with both f2 or esc, process still alive
(perhaps add an EndProcess(0)...)
Title: Re: CLASSIC COMP : C.D.I
Post by: Shockwave on April 23, 2007
If it can be fixed I will edit the file on Intro-Inferno.
Title: Re: CLASSIC COMP : C.D.I
Post by: ninogenio on April 23, 2007
it shuts down here ok xp service pack 2.

i really like that youve left your conversion functions for the xm and bmp it shows just how to build exes with internal resources and how to use ufmodso cheers and have some karma.
Title: Re: CLASSIC COMP : C.D.I
Post by: Tetra on April 23, 2007
I really liked this one when I saw it on the flashtro site, nice 1 Jim for making it :)
Title: Re: CLASSIC COMP : C.D.I
Post by: Clyde on April 23, 2007
Cool a demo by Jim, nice one dude :)
Title: Re: CLASSIC COMP : C.D.I
Post by: Jim on April 23, 2007
Thanks guys!

->Shockwave  - I'll be fixing it, the bug's in ufmod not in my code - it calls the right functions to shutdown, but it's just dropping through waiting for the sound thread to exit...Either that or ExitProcess is looking like the solution, though that's a sledgehammer to crack a nut.

Jim
Title: Re: CLASSIC COMP : C.D.I
Post by: Hotshot on May 01, 2007
That very good one...keep good work up
Title: Re: CLASSIC COMP : C.D.I
Post by: prime_evil on August 13, 2009
Man this is a great conversion...

It should of been 1st ahhah...

Well done.. Im excited to stumble across a whole intro remake crew... im blown away...

Need to dust off the coding fingers....  ;)
Title: Re: CLASSIC COMP : C.D.I
Post by: Jim on August 13, 2009
Thanks!  I'm glad you liked it :)  Welcome to the forum!

Jim