Dark Bit Factory & Gravity

GENERAL => Challenges & Competitions => Topic started by: KrazyK on September 29, 2015

Title: [Amiga 30th Anniversary] SkoolsOut
Post by: KrazyK on September 29, 2015
Here's my entry for the Amiga compo after just changing some of the music in it, hence the larger size this time. I didn't have loads of time but put together some effects I was thinking of using in other intros.  Probably still a few bugs but can't spot them just yet  ;D
Now back to work.....

Title: Re: [Amiga 30th Anniversary] SkoolsOut
Post by: Rbz on September 30, 2015
Pretty nice, lots of old school effects!

 :clap:
Title: Re: [Amiga 30th Anniversary] SkoolsOut
Post by: boogop on September 30, 2015
Love the effects! I especially like the floorcasting, I thought that came out really well. Awesome stuff!
Title: Re: [Amiga 30th Anniversary] SkoolsOut
Post by: padman on September 30, 2015
Woah, what a sh*t load of effects! And I really like Turrican being chased by that robot and vice versa. And you can't go wrong by including good old Rick Dangerous! ^^ These tiny bits make it even cooler. Great entry mate!

 :goodpost:
Title: Re: [Amiga 30th Anniversary] SkoolsOut
Post by: Dr.Death on September 30, 2015
Jesus mate how many.... I am very impressed.  :updance:
Title: Re: [Amiga 30th Anniversary] SkoolsOut
Post by: Kirl on October 02, 2015
Awesome bunch of effects! Forgot to press the spacebar after playing around with the f1-8 buttons first time around!  :whack:
The rotating raster scroller defeated me. 

Unfortunatly after running for a while windows (7 64 on asus laptop) gives me an error message and it shuts down, happens at different times. Just while I was ready to find the hidden screen and sitting through severe eye burn!  8)
Title: Re: [Amiga 30th Anniversary] SkoolsOut
Post by: KrazyK on October 02, 2015
I've had the odd crash and I think it's down to using PBs built in mod replay.  I've never used it before an debugging it pointed to that function when it did crash.  It also made the file size huge in comparison to what i'm used to.  Note to self...stick to using OSME instead. ::)  Good luck with the hidden screen  ;D
Title: Re: [Amiga 30th Anniversary] SkoolsOut
Post by: noname on October 04, 2015
Good selection :)
Title: Re: [Amiga 30th Anniversary] SkoolsOut
Post by: Optimus on October 04, 2015
Wow, lot's of effects in this! I got a crash in the balls effect but just once.
Title: Re: [Amiga 30th Anniversary] SkoolsOut
Post by: Raizor on October 05, 2015
Wow! That really was a megademo! Some really lovely touches in there (the Turrican back and forth was especially nice for me). I can't remember the name of the game with the little safari dude, I remember playing it many times but my mind has gone blank :P My favourite parts where the copperbar scroller and the 3D bobs, lovely stuff! It did crash after I pressed space on the 3D bobs part, hopefully that was the end and I didn't miss anything? Fantastic :D
Title: Re: [Amiga 30th Anniversary] SkoolsOut
Post by: combatking0 on October 05, 2015
Brilliant effects! Love the chess board and sphere :)
Title: Re: [Amiga 30th Anniversary] SkoolsOut
Post by: Moroboshisan on October 05, 2015
it's retroish, it sounds good, it looks good... win-win for me! soooooooo many effects in a single prod make me cry as I can't code a single rotating cube or even a rotozoomer!!
Title: Re: [Amiga 30th Anniversary] SkoolsOut
Post by: flightcrank on December 22, 2015
it's retroish, it sounds good, it looks good... win-win for me! soooooooo many effects in a single prod make me cry as I can't code a single rotating cube or even a rotozoomer!!

i figured how to do a rotozoomer just a week or so ago, there not to difficult. I may do a tutorial once i have some spare time.