I'm CaptainHug, currently a coder for Resistance. I've been programming since 1988, when I got hold of a c64 for the first time.
In the daytime, I work for a small game studio, as well as have my own games/apps for sale on iPhone, etc.
I'm largely platform/language agnostic. I like the freedom of expressing ideas as much as writing the code.
I mainly joined today because I wanted to get hold of the AHX replayer bug fixes ;-)