Wow.. I just needa finish Green Boxcopter - then I have finished a game...
I will do this later, because'a I'm'a tryin' ta mak'a pool game'a.
Basic information:
There are 15 balls (one black, 7 red, 7 yellow) with one white ball;
I have the visuals of the table;
I have set up a check system to see what each balls status is (current position, direction, etc.);
Hopefully I can be taught how to make circlular collisions with defractions of the balls to the angle where the white ball has hit them.
I have the visuals - like normal I code the easy stuff. I just need to make it so the balls collide and rebound of of each other and stuff like that.
I won't be able to put the code up for awhile because I have it on the other - non internet connected computer.
When I get it on this computer, I will post it. But in the mean time, hopefully someone can give me a low down on making balls collide and rebound and stuff. And to make it so the balls go off on angles porportional to where they have been hit? Dig it??? (Hope so!)
Also, I am having real trouble with the white ball collisions... when I hit it (I have coded a little bit on breaking, with the power of the hit decreasing as it rolls, and decreasing more if it hits a wall), it is hitting the top of the table and turning right? Not suppose to happen as it hasn't hit a side wall yet?
Also, if someone would be kind enough to teach me how to make it so that you can more you 'cue' (I think that's the stick?) around in a circle, and to hit the ball of on an angle?
I will try and get the code up here as soon as I can... most probably tomorrow (hopefully)
Thanks.