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Direct3D framework for C++
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Topic: Direct3D framework for C++ (Read 4878 times)
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Jim
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Direct3D framework for C++
«
on:
March 14, 2007 »
Here's a very short sample for initialising Direct3D with a window and a z-buffer.
Jim
PS. If you don't already have it, the DirectX9c February Edition is here
http://www.microsoft.com/downloads/details.aspx?FamilyId=09F7578C-24AA-4E0A-BF91-5FEC24C8C7BF&displaylang=en
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Last Edit: March 14, 2007 by Jim
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Shockwave
good/evil
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Re: Direct3D framework for C++
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Reply #1 on:
March 14, 2007 »
Karma ++
Thanks Jim.
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Shockwave ^ Codigos
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benny!
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in this place forever!
Re: Direct3D framework for C++
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Reply #2 on:
March 14, 2007 »
Definately K++.
Works like a charme here. Very good. I never touched D3D but I will keep this
on my HD. If I should want to have a go with D3D this will be a valuable start
to work with.
Thanks a lot, Jim !!!
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:: whatever keeps us longing - for another breath of air - is getting rare ]
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rdc
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Re: Direct3D framework for C++
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Clark Productions
Tetra
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Re: Direct3D framework for C++
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Reply #4 on:
March 16, 2007 »
Wow, I hadnt even noticed these, nice 1 Jm!
Just looked at it, very nicely commented, thanks a lot.
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Last Edit: March 16, 2007 by Tetra
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Direct3D framework for C++