Coding in Freebasic has been a bit of a strange experience to me, the first things I made were not particularly optimised, but as is the case when you use something a lot, I learned some of the areas where I could speed up my routines and got to the point where I could have a reasonable amount of stuff happening at once.
So I went from having a starfield and an object so having several things. It went on like this, always adding more stuff to the display up until I released Dutch Colourz. I look at that now and I realise I got the balance right, but I remember at the time that I was quite happy that I had a lot of stuff happening at once.
After that intro I've filled the screen with more and more stuff and now the things I turn out are cluttered.
I am messing around with some stuff at the moment, I had a chessfield, fire and a texture rotator going on at once. A friend told me there was too much happening. And I disagreed with him, in fact I had even intended to add even more effects.
Today I removed all but one effect and I am starting to realise that less is more in a lot of cases. I've just gone so over the top in a lot of what I've done, adding things just because I can.
I was wondering if anyone else had the same problems? What do you think of hectic screen displays as opposed to displays that actuially have some blank space?