I'm working with Direct3D (VS 6.0). Can I use d3dx9.lib for matrix operations (class D3DXMATRIX)?
Or, I could make my own one. The main task is size of a program. I think d3dx9.lib depends on
Microsoft Visual C++ Runtime Library, am I right?
How do demomakers solve this problem in 64kb?
And another question .) How generate geometry, like extrusion solids and surfaces by extruding an object along a vector? I made one, but I used a parametric equation. But I don't know how it make with spline.
