Author Topic: Crime Wave Remake Source  (Read 3648 times)

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Offline Shockwave

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Crime Wave Remake Source
« on: November 22, 2008 »
Here's the source.

There is an attachment with exe's etc :)

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'
'               oOoO Agile Remake By Shockwave ^ Codigos OoOo
'
'
'-------------------------------------------------------------------------------
'   INCLUDES;
'-------------------------------------------------------------------------------

    #INCLUDE "TINYPTC_EXT.BI"
    #INCLUDE "WINDOWS.BI"
    #INCLUDE "agpal.bas"
    #INCLUDE "agraw.bas"
    '#include "sc68replay.bi"
    #include "go.bas"   
   
'-------------------------------------------------------------------------------
'   DEFINITIONS;
'-------------------------------------------------------------------------------


   
'-------------------------------------------------------------------------------
'   RULES;
'-------------------------------------------------------------------------------

    OPTION STATIC
    OPTION EXPLICIT   


   
'-------------------------------------------------------------------------------
'   SCREEN PARAMS;
'-------------------------------------------------------------------------------

    CONST   XRES    =    800
    CONST   YRES    =    600   

    DIM SHARED AS UINTEGER BUFFER ( XRES * YRES )

'-------------------------------------------------------------------------------
' INITIALISE FONTS
'-------------------------------------------------------------------------------
   
    Const LfimgX = 1952
    Const LfimgY = 65
   
    DECLARE SUB LARGETEXT   (BYVAL LTX AS INTEGER , BYVAL LTY AS INTEGER ,BYVAL LTS AS STRING , BYVAL FADE AS double)   
    Declare Sub LfDrawImage (byval imxpos as integer,byval imypos as integer,byval SX as integer,byval SY as double)
    Declare Sub LfDrawImageA(byval imxpos as integer,byval imypos as integer,byval SX as integer,byval FADE as double)
    Declare Sub LFLoadDataImage()   
    Dim Shared LFimg_buffer( lfimgx * lfimgy ) as integer   
    Dim Shared LFimg_r(256), LFimg_g(256), LFimg_b(256), LFimg_a(256) as short   
    LFLoadDataImage()


    DIM SHARED AS INTEGER CUR_PAGE,MAX_PAGE,PAGE_OFFSET
   
   
    DIM SHARED AS INTEGER PX,PY,TP,FADING
    FADING=0
    PX=1
    PY=1
   
    PAGE_OFFSET=0
    CUR_PAGE=1
    MAX_PAGE=2
    DIM SHARED AS STRING TEXT
    TP=1
  'PAGE 1 
  TEXT=     " -= AGILE PRESENTS =- "
  TEXT=TEXT+"----------------------"
  TEXT=TEXT+"    = CRIME WAVE =    "
  TEXT=TEXT+"     FROM US GOLD     "
  TEXT=TEXT+"----------------------"
  TEXT=TEXT+" CRACKED BY CONQUEROR "
  'PAGE 2 
  TEXT=TEXT+"                      "
  TEXT=TEXT+"CRACKED ON 1991-02-16!"
  TEXT=TEXT+"                      "
  TEXT=TEXT+" WE PAY OUR HOMAGE TO "
  TEXT=TEXT+"ELRIC FOR THE SHIPMENT"
  TEXT=TEXT+"                      "
  'PAGE 3 
  TEXT=TEXT+"   CALL OUR BOARDS!!  "
  TEXT=TEXT+"----------------------"
  TEXT=TEXT+"     PLEASURE DOME    "
  TEXT=TEXT+"      46-16-127263    "
  TEXT=TEXT+"       GRAVEYARD      "
  TEXT=TEXT+"     44-915-160560    "
  'PAGE 2 
  TEXT=TEXT+"     OR WRITE TO:     "
  TEXT=TEXT+"                      "
  TEXT=TEXT+"   AGILE, BOX 12044   "
  TEXT=TEXT+"   63012 ESKILSTUNA   "
  TEXT=TEXT+"        SWEDEN        "
  TEXT=TEXT+"                      "

  TEXT=TEXT+" LIGHTSHININGS GO TO: "
  TEXT=TEXT+"----------------------"
  TEXT=TEXT+" CRYSTAL     SKID ROW "
  TEXT=TEXT+" CLASSIC   RAZOR 1911 "
  TEXT=TEXT+" SPRINT        REBELS "
  TEXT=TEXT+" RED SECTOR   TRISTAR "
  'PAGE 2 

  'PAGE 2 
  TEXT=TEXT+" QUARTEX       DEFJAM "
  TEXT=TEXT+" FAIRLIGHT     SENSOR "
  TEXT=TEXT+" GOONIES  THE SILENTS "
  TEXT=TEXT+" SUBWAY       SCOOPEX "
  TEXT=TEXT+" LEGION    METALLIANS "
  TEXT=TEXT+" PHENOMENA    KEFRENS "
  'PAGE 2 
  TEXT=TEXT+" MIRACLE     THE LINK "
  TEXT=TEXT+" ANGELS       ECSTASY "
  TEXT=TEXT+" SPREADPOINT   MAYHEM "
  TEXT=TEXT+" CRIONICS      DEXION "
  TEXT=TEXT+" FLASH PROD DUAL CREW "
  TEXT=TEXT+" DIGITECH  NORTH STAR "
  'PAGE 2 
  TEXT=TEXT+" CRUSADERS   ALCATRAZ "
  TEXT=TEXT+" PIRANHAS     ANARCHY "
  TEXT=TEXT+" CRYPTOBURNERS...     "
  TEXT=TEXT+"                      "
  TEXT=TEXT+"AND ALL THE OTHERS WE "
  TEXT=TEXT+" FORGOT AT THE MOMENT "
  'PAGE 2 
  TEXT=TEXT+" SOME PRESONAL GREETS "
  TEXT=TEXT+"  FROM CONQ AND ZIKE  "
  TEXT=TEXT+"    FLIES OVER TO:    "
  TEXT=TEXT+"                      "
  TEXT=TEXT+"----------------------"
  TEXT=TEXT+"  (NO SPECIAL ORDER)  "
  'PAGE 2 
  TEXT=TEXT+"   VIDEO VINDICATOR   "
  TEXT=TEXT+" SLAYER - PAT - IRATA "
  TEXT=TEXT+" SVENNE DUFVA - DELTA "
  TEXT=TEXT+" OHM - XEROX - STATIC "
  TEXT=TEXT+" HUSMUSEN TED - MARK! "
  TEXT=TEXT+" GEORGE II - MR.GURK  "
  'PAGE 2 
  TEXT=TEXT+" CELEBRANDIL - JESUS  "
  TEXT=TEXT+" CREEPING DEATH - P-1 "
  TEXT=TEXT+" SABBATH - RINGO STAR "
  TEXT=TEXT+" STEEL - LINK - ONYX  "
  TEXT=TEXT+"   DROOPY - GASTON    "
  TEXT=TEXT+"   SAURON - STRIDER   "
  'PAGE 2 
  TEXT=TEXT+" THE BARON - PORSCHE  "
  TEXT=TEXT+"  REBEL - ANTIACTION  "
  TEXT=TEXT+"    HAVOK - BIG AL    "
  TEXT=TEXT+"   RASTAN - ZELNIK    "
  TEXT=TEXT+" COKE - ZIN - RECTOR  "
  TEXT=TEXT+"   HOSON - ACID MAN   "
  'PAGE 2 
  TEXT=TEXT+"    DIABLO - PORTA    "
  TEXT=TEXT+" AYATOLLAH - BLAIZER  "
  TEXT=TEXT+" JCH - SMAUGE - NOMAD "
  TEXT=TEXT+"    COBRA - NERGAL    "
  TEXT=TEXT+"  MIKAEL BALLE - KYD  "
  TEXT=TEXT+" MOGWIE - ALTA - CUGEL"
  'PAGE 2 
  TEXT=TEXT+"   MR.PERFECT - TSH   "
  TEXT=TEXT+"  KEVIN - COMERADE J  "
  TEXT=TEXT+" RYGAR - SARGE - IBM  "
  TEXT=TEXT+"    BRYCE - TYGER     "
  TEXT=TEXT+"   ANIMAL - CYORIC    "
  TEXT=TEXT+"  STOOKIE - THE GNN   "
  'PAGE 2 
  TEXT=TEXT+" DEL - GREMLIN - SPY  "
  TEXT=TEXT+" JEDI - BAMBAM - CORE "
  TEXT=TEXT+" METAL GEAR - ICRONITE"
  TEXT=TEXT+"     SLEEPING BAG     "
  TEXT=TEXT+" STRESSKILLER - DEZED "
  TEXT=TEXT+"   UTOPIA! - SMAUGE   "
  'PAGE 2 
  TEXT=TEXT+" HITCHHIKER - COLDFIRE"
  TEXT=TEXT+" STRANGER - GALACTUS  "
  TEXT=TEXT+" DR.AWESOME - SEAGULL "
  TEXT=TEXT+" BLACK SHADOW - BOBO  "
  TEXT=TEXT+"  BACCHUS - IRON MAN  "
  TEXT=TEXT+" TELEFON JACK - CYBER "
  'PAGE 2 
  TEXT=TEXT+" MR.THOMPSON - STRIPER"
  TEXT=TEXT+"  VIPER - THE CROOK   "
  TEXT=TEXT+" DIVINE - KAPTEN DATA "
  TEXT=TEXT+"DAMAGE (HIT MED TAXI -"
  TEXT=TEXT+"  PENGARNA!) - SPIKE  "
  TEXT=TEXT+" PET - LITEACE - MMM  "
  'PAGE 2 
  TEXT=TEXT+" ATOM - PHS - IL SCURO"
  TEXT=TEXT+"   SKYWISE - HIHAT    "
  TEXT=TEXT+"   WARLORD - SENSEI   "
  TEXT=TEXT+"  MIKE - WINTER MUTE  "
  TEXT=TEXT+"    DANKO -BOBBAN     "
  TEXT=TEXT+"  EUZKERA - DR.COOL   "
  'PAGE 2 
  TEXT=TEXT+" WILD THING - MERLIN  "
  TEXT=TEXT+" ODIE - RIK - GOBLIN  "
  TEXT=TEXT+"  ARCHANGEL - ARNIE   "
  TEXT=TEXT+"    TILT - MATHEW     "
  TEXT=TEXT+"  ZIPHOID - NITROBIT  "
  TEXT=TEXT+" TOMMYKNOCKERS(VOICE) "
  'PAGE 2 
  TEXT=TEXT+"CREDITS FOR THIS INTRO"
  TEXT=TEXT+"----------------------"
  TEXT=TEXT+" GRAPHIX BY LOST BOYS "
  TEXT=TEXT+"MUSIC BY JOCHEN HIPPEL"
  TEXT=TEXT+" CODING BY CONQUEROR! "
  TEXT=TEXT+"----------------------"
  'PAGE 2 
  TEXT=TEXT+"WIN32 REMAKE CODED BY:"
  TEXT=TEXT+"----------------------"
  TEXT=TEXT+" SHOCKWAVE OF CODIGOS "
  TEXT=TEXT+"         FOR:         "
  TEXT=TEXT+"WWW.RETRO-REMAKES.NET!"
  TEXT=TEXT+"----------------------"
  'PAGE 2 
  TEXT=TEXT+" GREETINGS TO ALL OUR "
  TEXT=TEXT+" FRIENDS, MEMBERS AND "
  TEXT=TEXT+"       VISITORS       "
  TEXT=TEXT+"  SEE YOU IN ANOTHER  "
  TEXT=TEXT+"     REMAKE SOON!     "
  TEXT=TEXT+"     ------------     "
  DECLARE SUB TYPER()
 
  DIM SHARED AS INTEGER CLOCK=1
  DIM SHARED AS DOUBLE FADE1=0.01
  DIM SHARED AS DOUBLE WACKO=1
  DIM SHARED AS DOUBLE DSTART,RSTART
 
'-------------------------------------------------------------------------------
'   SCREEN OPEN;
'-------------------------------------------------------------------------------
     'sc68replay_Init(@go.sc68(0), 65980, SC68Replay_MEMORY)

    PTC_ALLOWCLOSE(0)
    PTC_SETDIALOG(1,"REMAKE BY SHOCKWAVE"+CHR(13)+"FULLSCREEN?",0,1)               
    IF (PTC_OPEN("WWW.RETRO-REMAKES.NET",XRES,YRES)=0) THEN
    END-1
    END IF 

    DIM SHARED AS DOUBLE OLD,DV
    dim shared as integer pp
    pp=showcursor(0)

    'sc68replay_Play()
    SLEEP 50
'-------------------------------------------------------------------------------
'   MAIN LOOP;
'-------------------------------------------------------------------------------
RSTART=TIMER+2
WHILE(GETASYNCKEYSTATE(VK_ESCAPE)<> -32767) AND (PTC_GETLEFTBUTTON=FALSE)
    OLD=TIMER
'    LARGETEXT(10,10,"A",1)
    IF TIMER>=RSTART THEN TYPER()
    PTC_UPDATE@BUFFER(0)
    ERASE BUFFER
    SLEEP 1
    DV=(TIMER-OLD)*7
WEND
'sc68replay_Stop()
END

SUB TYPER()
    DIM AS INTEGER TTX,TTY,XPO,YPO,YR,COUNT
    YPO=30
YR=1
COUNT=0
XPO=50
WHILE YR<7 AND COUNT<CLOCK
    IF COUNT<(CLOCK-1) THEN
    LARGETEXT( XPO , YPO , MID(TEXT,COUNT+TP,1) , WACKO)
    ELSE
    LARGETEXT( XPO , YPO , MID(TEXT,COUNT+TP,1) , FADE1)
    END IF
    XPO=XPO+32
    IF XPO>740 THEN
        XPO=50
        YPO=YPO+66
        YR=YR+1
    END IF
    COUNT=COUNT+1   
WEND

    IF MID(TEXT,COUNT+TP,1)=" " THEN FADE1=1
    IF FADING=0 OR FADE1<1 THEN FADE1=FADE1+DV
    IF FADING=0 AND CLOCK<=132 AND FADE1>=1 AND WACKO= 1 THEN
        CLOCK=CLOCK+1
        FADE1=0
    END IF
   
    IF WACKO=1 AND COUNT>=132 AND FADING=0 THEN
        FADING=1
        DSTART=TIMER+2
    END IF
    IF FADING=1 AND TIMER>DSTART THEN
        WACKO=WACKO-DV
        IF WACKO<=0 THEN
            WACKO=1
            CLOCK=0
            FADING=0
            TP=TP+132
            IF TP>LEN(TEXT) THEN TP=1
        END IF
    END IF
   
   
END SUB












'-------------------------------------------------------------------------
' ACCEPTS A SINGLE LETTER AND DRAWS IT WHERE IT IS TOLD WITH FADE IF
' APPLICABLE IF ALPHA NOT SET, THE SUB CALLS FASTER NON-FADE TEXT ROUTINE.
'-------------------------------------------------------------------------

SUB LARGETEXT(BYVAL LTX AS INTEGER , BYVAL LTY AS INTEGER ,BYVAL LTS AS STRING , BYVAL FADE AS double)
   
    DIM AS INTEGER OFFSET,ASCIIVAL,ZERO
   
    '---------------------------------
    ' CALCULATE ASCII VALUE OF LTS;
    '---------------------------------
   
    ASCIIVAL=(ASC(LTS))-32
   
        '---------------------------------
        ' MAKE SURE CHARACTER IS LEGAL!
        '---------------------------------

        IF ASCIIVAL<0 THEN ASCIIVAL=0   
       
        IF LTS <>" "  AND ASCIIVAL >0 THEN

            '---------------------------------
            ' CALCULATE IMAGE OFFSET AND DRAW.
            '---------------------------------

            OFFSET = (ASCIIVAL * 33)
           
            IF FADE>=1 THEN
                LFDRAWIMAGE ( LTX,LTY, OFFSET , 0 )
            ELSE
                LFDRAWIMAGEA( LTX,LTY, OFFSET , FADE )
            END IF
           
        END IF

   
   

END SUB

'-------------------------------------------------------------------------------
' LARGE FONT;
'-------------------------------------------------------------------------------

  Sub LFLoadDataImage()
    dim i as integer
    'Loads Color palette
    for i = 0 to 255
         LFimg_r( i ) = agfont.bmp.pal (i*3)'Red color
         LFimg_g( i ) = agfont.bmp.pal (i*3+1)'Green color
         LFimg_b( i ) = agfont.bmp.pal (i*3+2)'Blue color
         
         LFimg_a( i ) = rgb (INT(LFimg_r(i)),INT(LFimg_g(i)),INT(LFimg_b(i)))
'         '(LFimg_r(i) Shl 16) Or (LFimg_g(i) Shl 8 )  Or LFimg_b(i)
'         LFimg_a( i ) =(LFimg_r(i) Shl 16) Or (LFimg_g(i) Shl 8 )  Or LFimg_b(i)
    Next   
   
    for i = 1 to (LFimgx*LFimgy) - 1
         LFimg_buffer(i) = agfont.bmp.raw (i)
    next 
       
End Sub

Sub LFDrawImage(byval xpos as integer,byval ypos as integer,byval SX as integer,byval SY as double)
    dim as integer x,y,pixel,mong,intx,inty,xxx,yyy,VLU
    VLU=&h000000
   
    xxx=xpos
    yyy=ypos
   
   
    for Y = 0 to 64
        for X = SX to SX+31             
            pixel = LFimg_buffer(x+(y*lfimgx))                           
                 Buffer( XXX  +(YYY * XRES  )) = rgb (LFimg_r(pixel),LFimg_g(pixel),LFimg_b(pixel))           
            xxx=xxx+1
        next
       
            yyy=yyy+1
            xxx=xpos
    next
   
End Sub


Sub LFDrawImageA(byval xpos as integer,byval ypos as integer,byval SX as integer,byval FADE as double)
    dim as integer x,y,pixel,mong,intx,inty,xxx,yyy,VLU,fader,monger,pixelz
    VLU=&h000000       
    xxx=xpos
    yyy=ypos
   
   
    for Y = 0 to 64
        for X = SX to SX+31
            pixel = LFimg_buffer(x+(y*lfimgx))           
            mong = (LFimg_r(pixel) )           
           
                intx = xxx
                inty = yyy
                if MONG<>VLU then
                 
                 monger=rgb (int(LFimg_r(pixel)*fade),int(LFimg_g(pixel)*fade),int(LFimg_b(pixel)*fade))
                 Buffer( intX  +(intY * XRES  )) = monger
                end if
           
            xxx=xxx+1
        next
       
            yyy=yyy+1
            xxx=xpos
    next
   
End Sub
Shockwave ^ Codigos
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Offline DrewPee

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Re: Crime Wave Remake Source
« Reply #1 on: November 22, 2008 »
Nice one Shockwave! :) Thanks for the code!
DrewPee
aka Falcon of The Lost Boyz (Amiga)
Ex-Amiga Coder and Graphic Designer
Administrator of > www.retrocomputermuseum.co.uk

Offline Shockwave

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Re: Crime Wave Remake Source
« Reply #2 on: November 22, 2008 »
:)

There's not much there really but the font is nice so if anyone wants to use it in anything, there it is.
Shockwave ^ Codigos
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Offline Hezad

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Re: Crime Wave Remake Source
« Reply #3 on: November 22, 2008 »
Cool :D

yeh, the font is really nice, thanks for sharing it