Here's my trace.
Log opened
- Window created [ Size: 800,600
- -*- OpenGL vendor: - ATI Technologies Inc.-
- -*- OpenGL renderer: - ATI Radeon HD 4800 Series -
- -*- OpenGL version: - 2 1 8870-
- -*- GLSL loaded
- -*- GL_EXT_framebuffer_object loaded
- Camera created
- OpenGL Initialised
- Scene created
- Shader '- compiled
- Shader deleted
- Shader '- compiled
- Shader deleted
- Shader '- compiled
- Shader deleted
- Shader '- compiled
- Shader deleted
- Camera deleted
- Scene deleted
- Window deleted
Log closed
I get a window that looks like rbz and I am on a radeon card, so I would think the issue isnt nvidia/ati but possibly drivers or shader version used. I will point out that while it says my card is OpenGL version: - 2 1 8870, it can also do all 3.0,3.1 stuff but I have found that the return from the GL_VERSION is reporting wierd results, it seems to me it reports the current context version rather than the highest possible version which nvidia returns.