Author Topic: Directx9 Framework Update to 0.0.3  (Read 3631 times)

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Offline Bobo220673

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Directx9 Framework Update to 0.0.3
« on: November 09, 2010 »
Hello!
Many PB Demos/Intros have problems with Vista/Win7 and Aero. The problem is very easy : Directx7.
But if the Demo use Directx9 Libs there are problems with "IsScreenActive" or rebuild the Window on Alt+Tab. So i create this small Framework.

The Framework Support :
- Alt + Tab
- Alt + Return
- Pause on lost Focus or Minimize

I Add a Scroller + Logo + ufmod in this Framework

Update 0.0.2 on 11/13/2010

 + Many Code changes
 + Add 16x16 Scroller
 + Add 3D Starfield
 + Add Borderlines
 + Add MP3 Support
 + Add Pausefunction ( Key P )

Update 06/27/2012
+ Some Fixes for slow Pcs
+ Add Sprites
+ Add Coppers
+ Add Dots
+ Add FPS Timer ( Now Demos work with the same speed on slow or fast Pcs... )
« Last Edit: June 27, 2012 by Bobo220673 »

Offline benny!

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Re: Directx9 Framework
« Reply #1 on: November 09, 2010 »
Hey Bobo,

scroller runs really smooth. Great to see that the PureBasic guys are still into
demoscene coding. Keep it up!
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Offline Bobo220673

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Re: Directx9 Framework
« Reply #2 on: November 11, 2010 »
Thanks.
PB is great, but there is a small 3d-engine missing. Did you code with PB too?

Offline Bobo220673

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Re: Directx9 Framework Update to 0.0.2
« Reply #3 on: November 13, 2010 »
I Update the Framework to Version 0.0.2 :)
For changes read the Mainpost...

Offline benny!

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Re: Directx9 Framework
« Reply #4 on: November 14, 2010 »
... Did you code with PB too?

Yeah, I did code in PureBasic several years ago. Was a lot of fun. Also helped out
Andre of PureArea.net with his site. Even if I do not use purebasic anymore - I think
it is a really cool language.
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Offline Maxx

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Re: Directx9 Framework Update to 0.0.2
« Reply #5 on: February 26, 2011 »
Nice Work Bobo will take a look at it thanks..  :inspired:
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Offline jace_stknights

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Re: Directx9 Framework Update to 0.0.2
« Reply #6 on: July 12, 2011 »
Thank you the examples!  :cheers:
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Offline Bobo220673

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Re: Directx9 Framework Update to 0.0.3
« Reply #7 on: June 27, 2012 »
I Update the Framework to 0.0.3 :D

Offline jace_stknights

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Re: Directx9 Framework Update to 0.0.3
« Reply #8 on: July 30, 2012 »
Cool! (Really nice demo :) )
« Last Edit: July 30, 2012 by jace_stknights »
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Offline dev0

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Re: Directx9 Framework Update to 0.0.3
« Reply #9 on: May 15, 2013 »
This is really nice I'll just wonder if there is more to come (effects like plasma, sinus scrollers, vectors...) or its finished?

regards
PureBasic 5.11
Delphi XE3