Thanks Jace and rbz.
Rbz, it's polygon based, just shaded using a pixel shader.
This looks like another supershape 4k too. They're coming outta the goddamn walls!

I've seen some of your stuff on Pouet lately, nice work! They're really cool, especially the 1k stuff.
I'm trying to get my head around SSAO atm, so much new stuff to learn
