Author Topic: CODEF & TinyC5!  (Read 1646 times)

0 Members and 1 Guest are viewing this topic.

Offline jace_stknights

  • Amiga 1200
  • ****
  • Posts: 399
  • Karma: 32
  • PEEK & POKE are not MOVEM!
    • View Profile
    • ST Knights WebSite
CODEF & TinyC5!
« on: December 01, 2011 »
Hi all,

some of you spoke about it, I'm using it at the moment. What? CODEF! It is a HTML5/ Canvas Oldskool Demo Effects Framework!

Here are some examples : http://www.wab.com

I have made a try with the A-Team intro, and preparing some of my remakes with it.

For futher informations, please go to:

http://codef.santo.fr/
http://code.google.com/p/codef/

What is the project? Mixing this lib with TinyC5 :D Yep, lot of Atari ST intro include "rasters effects" like plasmas...

Challenge Trophies Won:

Offline benny!

  • Senior Member
  • DBF Aficionado
  • ********
  • Posts: 4380
  • Karma: 228
  • in this place forever!
    • View Profile
    • bennyschuetz.com - mycroBlog
Re: CODEF & TinyC5!
« Reply #1 on: December 01, 2011 »
Hey Jace,

first, cool remake you did with the A-Team Intro. Well done.

The CODEF library is just great. I love it. Plus the YM-synth is also very very cool.

Guess the are various ways how to mix TinyC5 with CODEF. If I find some spare time I will experiment with it.

Definately a good idea.

Best,
benny!
[ mycroBLOG - POUET :: whatever keeps us longing - for another breath of air - is getting rare ]

Challenge Trophies Won:

Offline jace_stknights

  • Amiga 1200
  • ****
  • Posts: 399
  • Karma: 32
  • PEEK & POKE are not MOVEM!
    • View Profile
    • ST Knights WebSite
Re: CODEF & TinyC5!
« Reply #2 on: December 01, 2011 »
yep  :cheers:

Challenge Trophies Won:

Offline Peace

  • ZX 81
  • *
  • Posts: 1
  • Karma: 0
    • View Profile
    • Testaware
Re: CODEF & TinyC5!
« Reply #3 on: December 11, 2011 »
Great idea and well supported sound-formats  (YM, MOD & FC)

I became aware of your project through this website with excellent intros: We Are Back

Peace

Offline Shockwave

  • good/evil
  • Founder Member
  • DBF Aficionado
  • ********
  • Posts: 17378
  • Karma: 497
  • evil/good
    • View Profile
    • My Homepage
Re: CODEF & TinyC5!
« Reply #4 on: December 11, 2011 »
Yep :) CODEF is a great library, I'm hoping to experiment with it myself in the future.

Btw, welcome to DBF :) It's cool to have the creator of ODSM here.
Shockwave ^ Codigos
Challenge Trophies Won:

Offline jace_stknights

  • Amiga 1200
  • ****
  • Posts: 399
  • Karma: 32
  • PEEK & POKE are not MOVEM!
    • View Profile
    • ST Knights WebSite
Re: CODEF & TinyC5!
« Reply #5 on: December 11, 2011 »
As soon as my TinyC5 challenge entry will be produce, I will remake a good old demo with the two libs.

But as Antoine Santo will include also a pixel adressing like the TinyC5, I think mixing the two will be obsolete...
Challenge Trophies Won:

Offline benny!

  • Senior Member
  • DBF Aficionado
  • ********
  • Posts: 4380
  • Karma: 228
  • in this place forever!
    • View Profile
    • bennyschuetz.com - mycroBlog
Re: CODEF & TinyC5!
« Reply #6 on: December 12, 2011 »
...
But as Antoine Santo will include also a pixel adressing like the TinyC5, I think mixing the two will be obsolete...

That's cool news. If it helps he can include my lib in his project for pixel addressing. I had a look at the 3D part of the project - he uses Three.js for it.
[ mycroBLOG - POUET :: whatever keeps us longing - for another breath of air - is getting rare ]

Challenge Trophies Won:

Offline jace_stknights

  • Amiga 1200
  • ****
  • Posts: 399
  • Karma: 32
  • PEEK & POKE are not MOVEM!
    • View Profile
    • ST Knights WebSite
Re: CODEF & TinyC5!
« Reply #7 on: December 12, 2011 »
Yep, had a look too, these are mix of severals things  ;D

But to be honest, I prefer you code... really beautifull  :clap:
Challenge Trophies Won: