I really hope the drivers are hardware accelerated. That makes a huge difference.
There is plenty of RAM to run a carefully crafted demo or game. I guess it comes with Debian which will run OK on 512 MB of ram, not sure about 256, it might be a bit pokey.
I hope this doesn't come across too ignorantly but perhaps this will give us a unified hardware platform for develop for. Much like the computers of yesteryear. I think the problem today is that you have the gamer crowd and everyone else who doesn't have a $300 graphics card and 16 GB of ram. It can be quite difficult to hit a moving target with hardware when developing any graphics based application.
This will give us a platform that will make games and demos highly portable. If you prefer Windows to Linux you can still use well established cross platform libraries like SDL, SFML, FLTK, GTK, and OpenGL.
My main concern is that memory and disk space is probably built in, meaning a finite number of reads and writes. This is meaningless though because the devices can be enjoyed into the ground and then replaced for a very fair price.
Heck with a computer this small you can enjoy emulated games and connect it to your HDMI television as a sort of portable arcade box. There are emulators like Zsnes that have been ported to Linux already.
Just my 2 cents.
