Author Topic: Raspberry Pi IDE / Language  (Read 1759 times)

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Offline Shockwave

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Raspberry Pi IDE / Language
« on: May 24, 2012 »


Just wondering what you guys are planning to use to do your development on the Raspberry Pi?
I've done a fair bit of browsing around to find something suitable that I can usefor making intros and demos.
I read a few python tutorials but it doesn't really push my buttons.
Anyway, are any of you planning to use Python?  It seems very easy to get things up and running on the Pi with it.
I think I'll probably be using QT with C++, to me this looks like a perfect way of making stuff on the Pi;
http://qt.nokia.com/products/developer-tools
I'm also interested if anyone is looking into using FASM with the Pi as that's something I'd maybe like to try too.
Shockwave ^ Codigos
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Offline hellfire

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Re: Raspberry Pi IDE / Language
« Reply #1 on: May 24, 2012 »
I think I'll probably be using QT with C++, to me this looks like a perfect way of making stuff on the Pi;
http://qt.nokia.com/products/developer-tools
Good choice - once you've got into Qt it's just wonderful to work with it.
Even the accompanying IDE (QtCreator) is by now a serious alternative to Visual Studio.
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Offline Shockwave

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Re: Raspberry Pi IDE / Language
« Reply #2 on: May 26, 2012 »
I'm about halfway through installing QTCreator.

Really happy that you rate QT Hellfire, I thought it looked good but I wasn't 100% sure.  Thanks :)
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Offline Jim

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Re: Raspberry Pi IDE / Language
« Reply #3 on: May 26, 2012 »
I think the Python thing is part of Raspberry Pi's push to get school children to start programming again.

I too will be using C/C++, OpenGL (is it ES or a full spec?), and whatever tools I can get my hands on.  Though it may well turn out that getting a cross-compiler running with a Windows IDE and just using the Pi as a target will be easier - it's got a tiny amount of memory to be running a desktop and an IDE.

Jim
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Offline hellfire

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Re: Raspberry Pi IDE / Language
« Reply #4 on: May 26, 2012 »
Really happy that you rate QT Hellfire, I thought it looked good but I wasn't 100% sure.
It will certainly take some time to get into it, though.
They extended the language by some extend (signal/slot for example) and quite some magic is happening behind the curtain.

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Offline Canopy

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Re: Raspberry Pi IDE / Language
« Reply #5 on: May 29, 2012 »
i'm using the mali es simulator framework over normal GL on windows to get the bulk of the code going, then i'm planning to do the platform specifics and cross compile on debian running in virtual box (which handily also supports gl acceleration)  or on the real thing (tm) if i have issues..

windows ide = vs2008
debian ide = probably geany