If you want to have the project done without writing any code I would just go with
Werkkzeug. It has everything you ever need for a procedural generation project.
If that doesn't fit the bill I would probably go with WebGL these days. If for no other reason other than that it's easy to share your work. You could just send a link to a friend and they could directly see it and comment it. With OpenGL they would have to download and run it. People are lazy. It's a fact.
