Author Topic: [SPOOKY] Creepy Cubes v1.2  (Read 11892 times)

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Offline combatking0

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Re: [SPOOKY] Creepy Cubes
« Reply #20 on: October 30, 2012 »
@CK0: Whats so special about the music files ;-)

According to W3Schools, the Audio tag functions with different audio file types, depending on the browser.

.mp3 files should work with IE9, Chrome and Safari.
.ogg files should work with FireFox, Chrome and Opera.

In a nut-shell, the audio files are there for cross-browser compatability.

However, I have yet to see the Audio tag working in IE9 at all. Perhaps I'm missing an update.
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Offline benny!

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Re: [SPOOKY] Creepy Cubes
« Reply #21 on: October 30, 2012 »
Yeah, but do you know why there are not visible when depacking them with TotalCommander?
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Offline combatking0

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Re: [SPOOKY] Creepy Cubes
« Reply #22 on: October 30, 2012 »
I was trying to make people run the .htm file by making it one of the few things visible.
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Offline benny!

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Re: [SPOOKY] Creepy Cubes
« Reply #23 on: October 30, 2012 »
I was trying to make people run the .htm file by making it one of the few things visible.

Ahh .. that's a clever idea.
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Offline Hotshot

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Re: [SPOOKY] Creepy Cubes v1.2
« Reply #24 on: October 30, 2012 »
Cool Intro and Nice spooky Music :)

Offline jace_stknights

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Re: [SPOOKY] Creepy Cubes
« Reply #25 on: October 31, 2012 »
According to W3Schools, the Audio tag functions with different audio file types, depending on the browser.

.mp3 files should work with IE9, Chrome and Safari.
.ogg files should work with FireFox, Chrome and Opera.

Yep have to do this also for "OldSchool Never dies"...

Hum by the way, this is not "Shadows of the beast" music ???
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Offline combatking0

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Re: [SPOOKY] Creepy Cubes v1.2
« Reply #26 on: October 31, 2012 »
Hum by the way, this is not "Shadows of the beast" music ???

It's not the original, but it's a homage from the Mega Drive / Genesis port of Lemmings, specifically the level titled "A Beast of a Level".
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Offline padman

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Re: [SPOOKY] Creepy Cubes v1.2
« Reply #27 on: October 31, 2012 »
The scroller is a great enhancement!  :goodpost:
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Offline Kirl

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Re: [SPOOKY] Creepy Cubes v1.2
« Reply #28 on: October 31, 2012 »
Yes the scroller rocks, cool addition!  :clap:
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Offline Moroboshisan

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Re: [SPOOKY] Creepy Cubes v1.2
« Reply #29 on: November 01, 2012 »
overall very nice entry combatking0! nice Z-buffered scroller idea!!! just a little bit slow on my obsolete notebook.

Offline Raizor

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Re: [SPOOKY] Creepy Cubes v1.2
« Reply #30 on: November 01, 2012 »
Looked great before, now it looks really great!

I love the scroller and the new wave effect. I'm a total sucker for cubes, so this is a real winner for me. Really nice work CK :)
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Offline benny!

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Re: [SPOOKY] Creepy Cubes v1.2
« Reply #31 on: November 01, 2012 »
Pure Awesomeness  :clap:

This is a great intro - mate!!!!!!!!!!!
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Offline combatking0

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Re: [SPOOKY] Creepy Cubes v1.2
« Reply #32 on: November 02, 2012 »
Thanks guys.

It was fun coding the 2D sine wave - which was really just 2 separate waves at different frequencies applied to either the X or Y axis.
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Offline energy

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Re: [SPOOKY] Creepy Cubes v1.2
« Reply #33 on: November 03, 2012 »
good one.
the cube scroller is fantastic.
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Offline Rbz

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Re: [SPOOKY] Creepy Cubes v1.2
« Reply #34 on: November 04, 2012 »
The scroller looks exactly what I have in mind! Much better now  :D
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Offline Dad1916

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Re: [SPOOKY] Creepy Cubes v1.2
« Reply #35 on: November 04, 2012 »
spectacular !  :carrot: Considering the technology used (html 5) is at a early stage!

Offline Shockwave

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Re: [SPOOKY] Creepy Cubes v1.2
« Reply #36 on: January 04, 2013 »
My second favourite compo entry ever by you CK (I like digital watch brawl a tiny bit more).

I really love the cube scroller here and thinking about it, Shadow Of The Beast music was pretty spooky.  Nice job!
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Offline combatking0

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Re: [SPOOKY] Creepy Cubes v1.2
« Reply #37 on: January 10, 2013 »
Thanks Nick. I've since figured out how to get this working on IE9.
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