Hey folks,
here's my entry for the UDG challenge. I'm happy I found time to 'finish' it. All tiles are created at runtime & the animation is done using old-fashioned data statements. Not much more to say other than I hope it won't crash.
Thanks for having a look!
Pad
DBF UDG CHALLENGE 2013: "HAMMER TIME 3D"
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Code : Padman
Music/SFX : Some unknown guy and obviously MC Hammer
Binary Font : Bobo
Released : February, 23rd 2013
Requirements : Modern PC, DirectX9
Press [G] to turn on/off Grid (default=off)
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