Author Topic: Generating Color Fields for Copper?  (Read 1017 times)

0 Members and 1 Guest are viewing this topic.

Offline spathi

  • C= 64
  • **
  • Posts: 78
  • Karma: 5
    • View Profile
Generating Color Fields for Copper?
« on: October 01, 2013 »
Are there some canonical algorithms for generating the smooth color lookup tables for copper, especially for the semi-metallic gradients on copperbars?  Do you simply move R, G, and B smoothly toward white and back on a sine function to give it the round gradation?

EDIT:  Well, I found this, which you most likely all know about:

http://demo-effects.sourceforge.net/

I write retro games that need to run on phones so some of the ways of making things look flashy and good have become useful once again.  Everything is a circle.
« Last Edit: October 01, 2013 by spathi »

Offline Rbz

  • Founder Member
  • DBF Aficionado
  • ********
  • Posts: 2731
  • Karma: 485
    • View Profile
    • http://www.rbraz.com/
Re: Generating Color Fields for Copper?
« Reply #1 on: October 06, 2013 »
Challenge Trophies Won:

Offline spathi

  • C= 64
  • **
  • Posts: 78
  • Karma: 5
    • View Profile
Re: Generating Color Fields for Copper?
« Reply #2 on: October 07, 2013 »
You are... the man.

I guess I know what I'm doing tonight.