Author Topic: Any Productions here that will work with a PII/DX6.1/W9x/Voodoo3 ?  (Read 5867 times)

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Offline dr.zeissler

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Hi,

Have you tried running "tinyptc" library prods on your machine?

Tinyptc uses directdraw, and I believe it should work for you.

You can find a lot of prods and source code on this forum, like this one:
http://www.dbfinteractive.com/forum/index.php?topic=5220.0

I've attached one example here for you to test, it was made by Shockwave.

No, but I will test it, the next days. OSDM requires DX7 and with that it does not support all features with a voodoo3.
The Voodoo3 is perhaps the best Card for Games before 2000.
DirectDraw should be fine for Oldskool Demo Effects.

Thx!

Offline inc.

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one of our very oldschoolish tros infront of DARKSEED I

currently coding in PureBasic: GLSL Shader Maker & Editor Tool for further Demo coding usage

Offline dr.zeissler

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The Intro that uses "Tinyptc" does work on my machine, but it's very slow. It's far away from being smooth.
It can be optimized because the compiled file uses 800x600 and lots of stars, but I have not set up an invironment
for these *.bas files. (Basic)

The "TDDINTRO" works just fine, because it's very old and a dos-intro. On fast machines some old intros get
stutterproblems because the screen in synced to the music and the music is sometimes faster/slower.

Can be seen on some "Brain-Slayer-Dos-Demos" on fast machines under Win98-Dos-Windows (in Fullscreen of cause)
Things get better when starting them on a real dos-machine. But the best thing is using a dx2/66. Then these Demos
a really smooth.

Offline dr.zeissler

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Hi again, I'am back with my "old" PII/Celeron. The model is FSC C6 D1026, onboard GPU MGA100A 4MB. DX6.1 Win95b. Optional Voodoo2-12MB.

All this nice stuff here http://www.retro-remakes.net needs a powerfull machine beyond 1Ghz and a DX8/9 capable Nvidia/ATI-Card. Even for such things: http://www.retro-remakes.net/viewproduction.php?prod=49b48ff394a190955a42b5f5522523aa77254024
but the "original pc-port/remake" http://www.pouet.net/prod.php?which=8410  from 2002 works 100% stutterfree on my oldshool machine . Very nice!

So here is the idea:
What if I could get this thing: Tiny_FC4_v102.zip http://www.pouet.net/prod.php?which=49852 . I think it's the tool they created that horizon-intro that works with win95b/dx6.1 on a very lowend retro-pc.

could it be possible without knowlegde of real coding to build my own remakes of some other great stuff if I could manage to get the "sources" so I could "build" them together for my purpose.

Or am I totally wrong here?

I would love to get some old remade-intros to work on my special machine. That would be so nice :)

Greetings
Doc

Offline Rbz

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Hi dr.zeissler,

So here is the idea:
What if I could get this thing: Tiny_FC4_v102.zip http://www.pouet.net/prod.php?which=49852 . I think it's the tool they created that horizon-intro that works with win95b/dx6.1 on a very lowend retro-pc.
As I understand, "Tiny_FC4_v102.zip" is the sound player they used for the intro.
I think it will work on your old Pc, looks like it uses windows multimedia (winmm)  for sound output.

could it be possible without knowlegde of real coding to build my own remakes of some other great stuff if I could manage to get the "sources" so I could "build" them together for my purpose.
If you get the sources code of this intro, maybe you will have a chance to do your own intros, but you will *really* need some coding knowledge.


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Offline dr.zeissler

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Thx, yes I think you are right, it's "only" the soundplayer, I think I will not be able to setup an "entwicklungsumgebung" under Win95 in order to put together the sources
and "compile" a remake of a classic 68K-Intro for a retro-PC, but I can perhaps do some retro-effects like starfiled, copperbars etc. with the code that is linked in the forum.
My base could be BlitzBasic. The 2D-Version or BlitzPlus (BB+) should do the job. I can go down to 320x240 to get propper framerates 60hz locked is the target.

currently my blitzplus147.exe refuses to install on my win95-machine. MSIMG32.DLL seems to be the problem. I have to investigate this.

 

Offline dr.zeissler

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sorry for that "annoying questioning" but why do retro-remakes of intros not work on a dx9 laptop in win98se (nx6125),
but they do work fine on that same machine on winXP and dx9 ?

do I need to install additional software for win98se that win2k has build in?