Author Topic: UltrafontPC  (Read 809 times)

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Offline aNdy

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UltrafontPC
« on: February 24, 2017 »
UltrafontPC V0.9b by Arkanix Labs



UltrafontPC is an application coded in PureBasic to assist in designing hires character sets for the Commodore 64. This Windows application is inspired by the C64 native Ultrafont program by Charles Brannon.

UltrafontPC serves as a companion piece to our CartographPC, an editor used to create maps from hires character sets.

Credits
Adapted from VICZen 0.6a by Mark Thomas Ross (AuMTRoN)
Fixes, changes, and additional code by Andrew Vaisey (aNdy)
Suggestions and Testing: Jon Mines (Moloch), Ray Lejuez (Warlock)

Download
Arkanix Labs
Commodore Scene Database
« Last Edit: May 15, 2017 by aNdy »

Offline Rbz

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Re: UltrafontPC V0.9b
« Reply #1 on: February 25, 2017 »
This editor works pretty well

I liked the option to dump as png image, useful for making oldschool intros and games  8)
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Offline aNdy

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Re: UltrafontPC V0.9b
« Reply #2 on: February 25, 2017 »
Thanks for the feedback.

It has been suggested that in the next version, exporting a charset image to the clipboard would be useful, so this will be included.

Offline aNdy

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Re: UltrafontPC
« Reply #3 on: July 01, 2017 »
UltrafontPC V1.0 was released a few weeks ago.



It can be downloaded from the Commodore Scene Database...

http://csdb.dk/release/?id=156195

Changes since UltrafontPC V0.9b

Added
- Application window no longer limited to 1975x1124 (experimental)
- Status bar shows hex number of char and which charset is being edited
- Two charsets that can be in memory at same time, are now displayed at bottom of the main editor window
- Import of previously save charset images in PNG/JPG/BMP format. UFPC will import any image, but will resize to 512x128 and reduce to 1bit depth
- Simple screen editor to allow typing test of custom charset/font, with various tools
- Screen editor can switch between U.S. and U.K. keymaps
- Slide up, down, left, right of entire charset without individual char wrap
- Preview of 1x2, 2x1, and 2x2 auto-created fonts in preview window
- Preview window of 1x2, 2x1, and 2x2 fonts can now remain open while editing and edits update instantly in preview window
- If scanline emulation is selected from main menu, this carries over to auto-create preview window
- Brightness of char edit/preview windows selectable (high, medium, low) and state saved to/loaded from ini.
- Flip char vertical / horizontal
- Status bar showing original ROM symbol and number of char being edited
- Dump charset as image to clipboard
- Both x86 and x64 versions available

Changed
- Image dumps now uses name of current file being edited instead of hard-coded filename to avoid image overwrites.

Fixed
- Random crashes when exporting charset as PNG/JPG/BMP image
- Redo no longer crashes when at end of list
- changelog.txt file decodes and displays correctly in 'About' window change log panel
« Last Edit: July 01, 2017 by aNdy »