Author Topic: What are you working on at the moment?  (Read 139817 times)

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Offline Shockwave

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Re: What are you working on at the moment?
« Reply #200 on: June 28, 2009 »
Great! :) Good luck!
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Offline mziskandar

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Re: What are you working on at the moment?
« Reply #201 on: June 30, 2009 »
Slowly WIP... suggestions/ideas are welcome..

Offline benny!

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Re: What are you working on at the moment?
« Reply #202 on: June 30, 2009 »
Wow. Cool. Looks fine. Although, still a bit cryptic and maybe hard
to read. But I guess the "F" especially will be more clearer when the
cubes are colored. So I wait and watch you progress.

I am looking forward to see it evolving!
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Offline Shockwave

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Re: What are you working on at the moment?
« Reply #203 on: June 30, 2009 »
I really love the idea of using wheels with gears on them to create a DBF logo :) You're going to hate me but I think that the F should be the same!

It looks really good though so please do continue with it.
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Offline mziskandar

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Re: What are you working on at the moment?
« Reply #204 on: June 30, 2009 »
 :stirrer:
I'm still learning slowly.. In my dream (since I just found out that DBF = Dark Bit Factory = thats why I use the gears) a short 5 sec demo?/splash?. Gears rotates into 'DBF'. Light shines from behind.. enhancing DBF with volumetric lights..

The final image should be the gears and the gears and enhanced DBF hole with volumetric lights - those light bloom thingy... mmm..

..and the one of the small 'B' gear shouldn't touches the big 'D' gear.. so that it can rotates nicely..
 :stirrer:
« Last Edit: June 30, 2009 by mziskandar »

Offline hellfire

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Re: What are you working on at the moment?
« Reply #205 on: June 30, 2009 »
This screams to be done in realtime!
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Offline Shockwave

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Re: What are you working on at the moment?
« Reply #206 on: June 30, 2009 »
:stirrer:
I'm still learning slowly.. In my dream (since I just found out that DBF = Dark Bit Factory = thats why I use the gears) a short 5 sec demo?/splash?. Gears rotates into 'DBF'. Light shines from behind.. enhancing DBF with volumetric lights..

The final image should be the gears and the gears and enhanced DBF hole with volumetric lights - those light bloom thingy... mmm..

..and the one of the small 'B' gear shouldn't touches the big 'D' gear.. so that it can rotates nicely..
 :stirrer:

Sounds like a plan :) Seriously, we havent had an advert intro for a long time, it might just get some more people interested in taking a look over here.
Shockwave ^ Codigos
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Offline hellfire

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Re: What are you working on at the moment?
« Reply #207 on: July 10, 2009 »

Very early stage.
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Offline benny!

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Re: What are you working on at the moment?
« Reply #208 on: July 10, 2009 »
@Hellfire:
Looks like voronoi and vectors. Its a very interesting effect indeed.
Do you know this flash version ?
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Offline Shockwave

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Re: What are you working on at the moment?
« Reply #209 on: July 10, 2009 »
Magnification challenge? :)
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Offline Pixel_Outlaw

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Re: What are you working on at the moment?
« Reply #210 on: July 10, 2009 »
Magnification challenge? :)

It wold be a cool idea to keep zooming in on a cell and subdividing that cell...  ;D
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Offline spitfire

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Re: What are you working on at the moment?
« Reply #211 on: July 10, 2009 »
I know that cell algortihm, but Hellfire how are you making those thick lines along certain edges?

Offline hellfire

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Re: What are you working on at the moment?
« Reply #212 on: July 10, 2009 »
Magnification challenge? :)
Depends on how it ends out.
Most of the things I start are later ending up in the trash. So for now it's just documenting some work-in-progress :)

Do you know this flash version ?
No, but it's really nice, especially the motion of the cells.

It wold be a cool idea to keep zooming in on a cell and subdividing that cell...  ;D
Your idea is indeed pretty cool! Why don't you go for it? :)

how are you making those thick lines along certain edges?
Well, I don't :)
I'm just drawing a polygon which doesn't fill the voronoi-cell completely. Bigger cell -> bigger border.

Plans for now:
Naturally-looking motion of (and interaction between) the cells.
Some sort of subdivision of the cell-area to remove the edginess.
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Offline slinks

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Re: What are you working on at the moment?
« Reply #213 on: July 23, 2009 »
Hellfire, you have to finish that mate, that still looks nothing short of mesmerizing!

Meanwhile, I'm still stuck on the blasted Orange Spider Project (OSP). Bloody spiders are supposed to spawn every 500 fames, but after a while get locked into a loop of spawning every frame and I'm trying in vain to fix it!

On the plus side, it gives me a chance to use the DeBugLog command in blitz, which I'd never tried before. It's pretty cool :)
I love semi-colons way too much ^^;
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Offline va!n

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Re: What are you working on at the moment?
« Reply #214 on: July 24, 2009 »
Just some hours ago i have started from scratch a small entry for the magnification contest... entry is not finished yet but you can see and download a preview version in the "DEBUG, TESTING + FEEDBACK"...  Releasename will be ExtasyTrip ^^
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Offline slinks

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Re: What are you working on at the moment?
« Reply #215 on: July 24, 2009 »
Meanwhile, I'm still stuck on the blasted Orange Spider Project (OSP). Bloody spiders are supposed to spawn every 500 fames, but after a while get locked into a loop of spawning every frame and I'm trying in vain to fix it!

well, I've fixed that problem. Enemies are supposed to respawn from a nest 500 frames after it appears, then every 530-nestlevel*30 frames after that (so it starts at one every 500 frames, but increases as the enemies get more powerful) unfortunatly, I fudged a number, so that when the nest is destroyed, instead of resetting the counter to 500, I set its LEVEL to 500, meaning that enemies were then spawning every 530-500*30 frames or -14470 frames (which would mean once per frame).

Glad I got to the bottom of that  :D
I love semi-colons way too much ^^;
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Offline ferris

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Re: What are you working on at the moment?
« Reply #216 on: July 24, 2009 »
Just now finishing my entry for the mag compo :)
http://iamferris.com/
http://youth-uprising.com/

Where the fun's at.
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Offline spitfire

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Re: What are you working on at the moment?
« Reply #217 on: July 25, 2009 »
I just finished my entrance exams, and now I'm starting the magnification challlenge :P Wonder if ill finish anything.. won't be good either way but I want to try.

Offline Shockwave

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Re: What are you working on at the moment?
« Reply #218 on: July 25, 2009 »
Been working on the winners sigs for the magnification challenge, I based the letters on a font by Uno, heavilly modified :)

I wonder who will be wearing these banners.. It's too tough to call :)
Shockwave ^ Codigos
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Offline benny!

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Re: What are you working on at the moment?
« Reply #219 on: July 26, 2009 »
Uhh ... like'em!
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