Author Topic: What are you working on at the moment?  (Read 140842 times)

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Offline combatking0

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Re: What are you working on at the moment?
« Reply #220 on: July 26, 2009 »
I am:

Finishing off the Summer 2009 Game Builders Club Games
Learning how to make apps for the iPhone and iPod Touch
Learning some new Flash graphics techniques (well, they're not that new, but I don't know them yet).
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Offline hellfire

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Re: What are you working on at the moment?
« Reply #221 on: August 07, 2009 »

wtf?!
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Offline TinDragon

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Re: What are you working on at the moment?
« Reply #222 on: August 07, 2009 »
cool, it's either an exploding football, a display of some shadow casting test or a scene from the new tron movie being rendered very slowly :D

Offline combatking0

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Re: What are you working on at the moment?
« Reply #223 on: August 07, 2009 »
Looks like a projection of a truncated icosohedron. Or something.
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Offline benny!

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Re: What are you working on at the moment?
« Reply #224 on: August 07, 2009 »
@Hellfire:
Voronoi in 3d ? Cool. Colors look a bit ugly - but I imagine it rocks
when it is in motion.
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Offline Shockwave

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Re: What are you working on at the moment?
« Reply #225 on: August 08, 2009 »
I think Benny made the right guess here?
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Offline ferris

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Re: What are you working on at the moment?
« Reply #226 on: August 10, 2009 »
I'm with Benny :)

Now raymarch it for a procedural 4k ;)
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Offline Shockwave

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Re: What are you working on at the moment?
« Reply #227 on: August 10, 2009 »
Sounds like a great idea actually :)
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Offline TinDragon

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Re: What are you working on at the moment?
« Reply #228 on: August 10, 2009 »
Hopefully Hellfire will tell us what hes up to or sow some more :)

I am currently pulling apart the glgraphics driver in bmax to see if i can squeeze the exe size down. So far I have a safe version that drops about 10kb of the standard size and a slightly less safe version that drops it a further 6kb on the same test. if i upx the result i get 30kb exe doing the good old 640*480 static effect with full keyboard and mouse support available. While its still much bigger than freebasic or C/C++ its not as bad as the 100kb monster it was  :P

Offline hellfire

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Re: What are you working on at the moment?
« Reply #229 on: August 10, 2009 »
Quote
Hopefully Hellfire will tell us what hes up
As usual there's not as much time as I wish...
I'll show another picture when/if it's starting to get style.
It's not voronoi, though.
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Offline Clyde

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Re: What are you working on at the moment?
« Reply #230 on: August 10, 2009 »
Looks like the testing of a ray caster
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Offline ferris

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Re: What are you working on at the moment?
« Reply #231 on: August 11, 2009 »
final versions of Lesser and Muon Baryon...and some secrets :)
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Offline benny!

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Re: What are you working on at the moment?
« Reply #232 on: August 11, 2009 »
I am sitting at a small word puzzle game in flash
for a contest. This contest end this friday and I
doubt that I finish it in time.
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Offline Clyde

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Re: What are you working on at the moment?
« Reply #233 on: August 12, 2009 »
Im a fart in a trance at the moment, trying to be patient with C++. As so far my attempts = failure. perhaps im not meant to use it.
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Offline TinDragon

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Re: What are you working on at the moment?
« Reply #234 on: August 12, 2009 »
Why do you want to use it over freebasic or blitzmax ? As far as I can tell they both can do pretty much the same stuff as you can in c/c++ and there much easier to use ? Freebasic even makes nice small exe's and you have used it a fair bit

Offline Clyde

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Re: What are you working on at the moment?
« Reply #235 on: August 12, 2009 »
I want to learn it as it may prove usefull for when I eventually go back into work. As sadly I cant do Cheffing any more due to doctors orders.
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Offline Hotshot

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Re: What are you working on at the moment?
« Reply #236 on: August 13, 2009 »
if C++ is too hard for you(yes...it does need lots of PATIENTS!) then you are better off learning C# which is abit easier  ;)

Offline Jim

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Re: What are you working on at the moment?
« Reply #237 on: August 13, 2009 »
C# is an awesome language.  Bugger-all use for demos though.
Jim
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Offline TinDragon

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Re: What are you working on at the moment?
« Reply #238 on: August 13, 2009 »
well with c# you probably can code some demo stuff in it but it's certainly not the best choice for it :)

As for what I have been working on, so as to get back on topic, I have a couple intros in various states of progress and I have been testing my old stuff on vista and adding them to the demo's showcase, unfortunately some dont seem to display correctly on my new radeon card so I am looking at what I am possibly doing in code that might cause it but I think it's the hacked in method of locking the dx surface doing it :(

Still I will fix and add those that I can, but I was alittle sloppy with my code back then  :-[

Offline ferris

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Re: What are you working on at the moment?
« Reply #239 on: August 19, 2009 »
Some secret PE stuff, Sonant 2, demo for TRSAC, Sundkraft (64k synth to be used in a 64k for tUM), seminar slides for TG10
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