Author Topic: What are you working on at the moment?  (Read 142083 times)

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Offline TinDragon

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Re: What are you working on at the moment?
« Reply #240 on: August 19, 2009 »
Sonat 2 sounds interesting :)

I have been having a play with the 1st one but found it difficult to make patterns at first in the editor, demo songs are pretty cool tho. Will be interested in seeing/hearing the 64k synth in action :)

Offline ferris

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Re: What are you working on at the moment?
« Reply #241 on: August 19, 2009 »
Yeah it's (unfortunately) not the most user-friendly tracker, especially if you're used to the FT2 keyboard layout (a feature Sonant 2 has is a toggle for either layout). Sonant 2 is also modular, meaning it's all machine-based instead of hardwired like Sonant.

The 64k synth is also modular but seems to be just a massive project and always more and more confusing :P But it's fun to work with I'll admit.

Anyways thanks for the support :)
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Offline TinDragon

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Re: What are you working on at the moment?
« Reply #242 on: August 22, 2009 »
time for an update :)

I am working on several projects but the last day and abit I have coded a rework of an experiment from bmax to c++, it already matchs the original tho much smaller exe size,  but I am looking to use this as a testbed for coding a base framework so i can do the odd intro in it. So I need to add a few more general things and text support.

So whats everyone else working one?

Offline Shockwave

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Re: What are you working on at the moment?
« Reply #243 on: August 22, 2009 »
I need to be working on my demo for Sundown, but so far I haven't even started, probably Codigos won't release anything there at this rate which would make me sad :(

It seems like my musician friend Ampli has dissappeared too and I don't want to use ripped music either.

Probably I'll try and start working on something in the next few days that doesnt need gfx and maybe Ill be able to blag some mucis from somewhere before the date!
Shockwave ^ Codigos
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Offline ferris

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Re: What are you working on at the moment?
« Reply #244 on: August 22, 2009 »
Shockie, if you need a tune I can try to do one :) Let me know if you need one.

Almost done with Sonant 2 ;)
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Offline zawran

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Re: What are you working on at the moment?
« Reply #245 on: August 22, 2009 »
I just finished a tool I was working on, so now I'm good to go for a small demo I had been thinking about trying out. I'll probably start working on that tomorrow morning since I don't have other plans there.

Offline Clyde

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Re: What are you working on at the moment?
« Reply #246 on: August 22, 2009 »
Im working on the acme pigeon catcher mk 3.
tests have proven quite successfull.
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Offline Shockwave

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Re: What are you working on at the moment?
« Reply #247 on: August 22, 2009 »
Shockie, if you need a tune I can try to do one :) Let me know if you need one.

Yes please!!

2 if you can ;) !!!

They will definately be used. XM would rock.
Shockwave ^ Codigos
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Offline ferris

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Re: What are you working on at the moment?
« Reply #248 on: August 23, 2009 »
What kind you need? Oldschool or newschool? as a .xm's I'd probably be more fit doing something ambient...but I can be flexible :)

If you want something drum&bass or somethin I can do a couple .mp3's too. It's all up to you :)
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Offline Shockwave

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Re: What are you working on at the moment?
« Reply #249 on: August 23, 2009 »
Ehm, well Hellfire is working on something for the forum, I provided him with some logos for it but there is no suitable tune yet but it will be something colourful. I haven't seen any preview of that one yet so I can't say.

As for the thing I am doing it will be used to promote the forum, maybe released under the Codigos label some ambient XM would be great for that :)

It's going to have simple geometry with pastel shades.

Whatever you make will be used somehow Ferris, thank you very much indeed!
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Offline TinDragon

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Re: What are you working on at the moment?
« Reply #250 on: August 23, 2009 »
Are you still hoping to make something around 40k for sundown shockwave or is time catching up to you to fast ?

I am looking forward to seeing what gets released from there, would love to have gone along but sadly its outside of my comfortable travel distance.


Offline Shockwave

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Re: What are you working on at the moment?
« Reply #251 on: August 23, 2009 »
Where are you living Jon? If I am passing you I can pick you up.
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Offline TinDragon

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Re: What are you working on at the moment?
« Reply #252 on: August 23, 2009 »
I live even further south down in cornwall, but i still cant travel far with my neck/back injury. Actually have a doc's appointment tomorrow as I had a flair up and have been on extra painkillers after I picked up my great nephew, whos only just turned one, my own fault I should know better but I was afriad he would fall and hurt himself pulling up on a chair so I picked him up.

Offline Shockwave

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Re: What are you working on at the moment?
« Reply #253 on: August 23, 2009 »
Sorry to hear that you are still suffering from the injury. :-\ Maybe next year you can come along.
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Offline hellfire

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Re: What are you working on at the moment?
« Reply #254 on: August 23, 2009 »
Hellfire is working on something for the forum
True, but as I am rather involved with "family-business" right now, I don't think to get things done 'til Sundown.
Everyone else is already busy doing stuff for Function and/or Sundown, so there's not much chance on help at the moment.
Another option might be to merge things with Shockwave's stuff. But in either way there's no need to hurry with a tune here.
« Last Edit: August 23, 2009 by hellfire »
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Offline TinDragon

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Re: What are you working on at the moment?
« Reply #255 on: August 26, 2009 »
Thanks to some help from Ferris I have been messing about with his sonant 4k synth, which i finaly got compiling, I also had a quick go at making sound in bmax a couple nights ago, which was interesting but didnt sound as either me or ferris expected, so some more exploring needed there. While on the subject of bmax, I have made a tiny gl framework which myself and zawran can now use which drops the exe size a fairly large chunk over standard bmax graphics modules  :)

I now also have a framework coded in c/c++ that will allow me to have a go at coding some intros/demos again using opengl, while i dont think it will replace my bmax coding completely it will be interesting to see what I can make and should prove fun to mess with. Now if only I could think of stuff to code effect wise  :D

Here's a shot from my cpp framework. Might look familiar but was a good test case ;)

Offline ferris

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Re: What are you working on at the moment?
« Reply #256 on: August 27, 2009 »
Ah, glad you got it all working :)
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Offline TinDragon

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Re: What are you working on at the moment?
« Reply #257 on: August 27, 2009 »
@ferris, Yep I got it working, with the music.h file being correct, not sure why i had a bad one tbh, I had a few wierd errors from devcpp but after trying to use the synth in another project and it working I was able to spot a compiler setting that was doing some optimization different to the other one, changed that and it worked. I would still like to have ago at making one myself and have found the info you pointed me to very interesting, I will be giving it another bash but I might for go trying in bmax this time and do it in C, if I code it clean enough I can always import it and link in bmax anyway :)

My next problem is thinking what to actually try making now I have some frameworks to play with :D



Offline ferris

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Re: What are you working on at the moment?
« Reply #258 on: September 13, 2009 »
ah yes, the "I have a framework now what" syndrome :D I have the same problem atm
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Offline Shockwave

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Re: What are you working on at the moment?
« Reply #259 on: September 14, 2009 »
Hehe, I have exactly the same problem too.
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