Author Topic: What are you working on at the moment?  (Read 140813 times)

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Offline benny!

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Re: What are you working on at the moment?
« Reply #340 on: April 29, 2011 »
Your 4D space model?

That looks really cool!  I'd love to see a moving version of it :)

I second this..
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Offline TinDragon

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Re: What are you working on at the moment?
« Reply #341 on: April 29, 2011 »
Yeah would be interesting to see that in motion  :)

Myself I havent had as much time to code the last couple days but what time I have had i decided to use looking over my opengl 3d engine i was building and trying to get a model loader going. After some tweaking to a loader zawran posted awhile back to work with .obj output from blender, I finally have models loading. At first there normals were all over the place but I then sussed part of what i was doing wrong and got the normals to look fairly good, still think it needs some tweaking or i need to code in some way to calculate the vertex normals myself (I can do surface but struggle on vertex normals so might post for some help there), only thing left to get working right is texture uv's which I have realized I need to store for the triangle since my verts can be used in more than one face, this however is going to require a big rewrite of how i am storing everything, so I might start on a brand new engine using what I have learnt to help me make a better one rather than try to mod this one.

couple shots, one of the monkey from blender and one of a sphere showing the normals are ok but the texture erm isnt  ;D

Offline TinDragon

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Re: What are you working on at the moment?
« Reply #342 on: April 29, 2011 »
Woot Little update. I recoded part of my engine and now have uv mapping working :D Of course it broke almost everything else but thats part of the fun  ;)


Offline Shockwave

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Re: What are you working on at the moment?
« Reply #343 on: April 29, 2011 »
Nice :)
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Offline zawran

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Re: What are you working on at the moment?
« Reply #344 on: April 30, 2011 »
Really nice Jon, looks like your 3d engine is gaining momentum as far as features goes.

Offline Shockwave

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Re: What are you working on at the moment?
« Reply #345 on: May 02, 2011 »
Messing around with some different blurrs..
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Offline padman

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Re: What are you working on at the moment?
« Reply #346 on: May 02, 2011 »
I just created a mess...  I'll be damned if this isn't gonna win the wireframe challenge. In a more elaborated form of course...  ;D
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Offline Shockwave

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Re: What are you working on at the moment?
« Reply #347 on: May 02, 2011 »
Lots and lots of cubes :)
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Offline combatking0

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Re: What are you working on at the moment?
« Reply #348 on: May 02, 2011 »
Lots and lots of cubes :)

I'd best come up with a different idea for the Competition now :(

Got something...
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Offline Shockwave

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Re: What are you working on at the moment?
« Reply #349 on: May 02, 2011 »
Less cubes? ;)
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Offline padman

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Re: What are you working on at the moment?
« Reply #350 on: May 02, 2011 »
No worries, tbh I haven't gotten a good (complete) idea yet. This just happened more or less by accident during a quick brainfartingstorming session...  ;)
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Offline hellfire

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Re: What are you working on at the moment?
« Reply #351 on: May 02, 2011 »
I just created a mess...
In the downsampled preview it looks very structured and interesting. Perlin would be proud of you :)
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Offline padman

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Re: What are you working on at the moment?
« Reply #352 on: May 02, 2011 »
Haha, thank you. Maybe I should submit that screencap as a wild entry...  8)
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Offline Shockwave

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Re: What are you working on at the moment?
« Reply #353 on: May 02, 2011 »
Got to be worth a try :)
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Offline Clyde

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Re: What are you working on at the moment?
« Reply #354 on: May 05, 2011 »
@ All: FAB guys!
Nothing much to report this end.
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Offline combatking0

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Re: What are you working on at the moment?
« Reply #355 on: May 05, 2011 »
I'm working on re-working my 4D Earth into a Wireframe comp entry.

It's descended from a wireframe test I made ages ago, but the end result isn't going to be a simple rotating wireframe globe.

The current 4D Earth (an unfinished project) isn't a wireframe program, so hopefully it qualifies.
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Offline TinDragon

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Re: What are you working on at the moment?
« Reply #356 on: May 06, 2011 »
I am going to have a go at modeling a few items for my wireframe idea, tho I dont know if I will get them done in time as I am also learning how to use the modeller as well. But if not the concpet I have gone for will make a nice demo anyway so I will continue it into something bigger. Will think about posting some progress shots once i have something to post :D

I use to enjoy modelling back on the amiga with imagine, everything seemed so much simpler back then.

Offline Shockwave

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Re: What are you working on at the moment?
« Reply #357 on: May 06, 2011 »
If I get time tomorrow I'll be starting mine too.

Just got to do a bit to the front page first to try and make it work properly in IE. :)
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Offline Xetick

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Re: What are you working on at the moment?
« Reply #358 on: May 06, 2011 »
I was working on what I though was going to be an entry to the wireframe compo. Well it didn't end up that way but the effect is rather neat anyway.
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Offline zawran

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Re: What are you working on at the moment?
« Reply #359 on: May 06, 2011 »
I am still trying to get my first Android game finished. Its been taking a bit longer than I had originally planned, but its not easy to know which roadblocks comes your way. I am now shooting for a deadline of late may early june. I really hope that the game turns out to be worth $.99 for enough people to make it worth my while. I also want to make something for the wireframe combo but I have not had that one brilliant idea yet, so we will see about that.