Author Topic: What are you working on at the moment?  (Read 139296 times)

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Offline benny!

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Re: What are you working on at the moment?
« Reply #360 on: May 06, 2011 »
@zawran:
Good luck with you Android game. What kind of game is it?

@Xetick:
Looking very interesting.
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Offline zawran

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Re: What are you working on at the moment?
« Reply #361 on: May 06, 2011 »
Quote
Good luck with you Android game. What kind of game is it?

Thanks, its a match3 game, something similar to bejeweled. I have plans for two other games, but I want to see how this one goes before I decide if its the right thing to spend my time on, and I wanted to start with something that I knew how to make so that I could get something going fairly quickly.

Offline TinDragon

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Re: What are you working on at the moment?
« Reply #362 on: May 06, 2011 »
There's an early wip screenshot of zawrans game back on page 15, I dont think the android market is as big as say the iphone one yet so there's abit less competition so hopefully some money to be made by the indie dev's.
Wouldnt mind giving it ago myself but really need a couple devices to test on as the emulator in the sdk is tbh abit crap  ;D

Offline benny!

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Re: What are you working on at the moment?
« Reply #363 on: May 07, 2011 »
@TinDragon:
Thanks for reminding me of the screenshot.
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Offline TinDragon

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Re: What are you working on at the moment?
« Reply #364 on: May 08, 2011 »
Well I got multi-texturing working in my opengl engine, but I need to have a look at the ways to do different blend modes with them to refine there usefulness, at the moment the second texture is acting as a detail texture, in this case bricks. The only issue I have is not being able to convert my surface mesh to a displaylist, they were fine before I added multi textures so I am guessing the issue lies with that, maybe displaylists dont support multi texturing I should find out :P


Offline WidowMaker [retired]

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Re: What are you working on at the moment?
« Reply #365 on: May 08, 2011 »
Cool monkey made out of bricks.. There's an original concept for a demo right there!


Offline benny!

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Re: What are you working on at the moment?
« Reply #366 on: May 08, 2011 »
Yeah, nice bricked monkey!
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Offline combatking0

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Re: What are you working on at the moment?
« Reply #367 on: May 10, 2011 »
Cool monkey! I wish I could make 3D items beyond geometric shapes. Perhapes one day, with enough practise.
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Offline Shockwave

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Re: What are you working on at the moment?
« Reply #368 on: May 10, 2011 »
 ;)
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Offline Xetick

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Re: What are you working on at the moment?
« Reply #369 on: May 10, 2011 »
Today I stumbled upon menger sponge fractals. Thought they where very complex to create but found a distance estimate algorithm for them and a few hours later I had a boxspong inside a spherespong. Its not exactly blazingly fast but runs at 30fps on my GeForce 460. So now I just need to make it pretty somehow and run faster...
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Offline benny!

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Re: What are you working on at the moment?
« Reply #370 on: May 11, 2011 »
@Shocky:
I am wondering what this might be for ;-)

@Xetick:
Wow ... looks great. I love those fractals.
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Offline Clyde

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Re: What are you working on at the moment?
« Reply #371 on: May 11, 2011 »
Because I've got to be more active for health reasons, I've not done a busting lot,  I don't think we released anything last year, which is a shame, these things happen I guess. However, I have a name and a theme. Let's see where it takes me!
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Offline hellfire

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Re: What are you working on at the moment?
« Reply #372 on: May 11, 2011 »
No, this is not for the wireframe challenge but just a debug output of a 3d voronoi cluster.
« Last Edit: May 11, 2011 by hellfire »
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Offline Shockwave

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Re: What are you working on at the moment?
« Reply #373 on: May 12, 2011 »
It looks lovely!
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Offline combatking0

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Re: What are you working on at the moment?
« Reply #374 on: May 12, 2011 »
I'm re-jigging my 3D wireframe Flash 8 engine to use cubes instead of spheres. Let's see how many cubes it can handle.
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Offline benny!

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Re: What are you working on at the moment?
« Reply #375 on: May 12, 2011 »
@Hellfire:
Really lovely!
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Offline Xetick

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Re: What are you working on at the moment?
« Reply #376 on: May 12, 2011 »
hellfire: Very nice. I was happy enough to get a 2d voronoi working myself. I though about a 3d one but figured it was rather complex to do. But yours is even good looking  :clap:
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Offline Shockwave

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Re: What are you working on at the moment?
« Reply #377 on: May 16, 2011 »
Starting to take shape now..  I suppose that most people can guess the effect from this :)
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Offline combatking0

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Re: What are you working on at the moment?
« Reply #378 on: May 16, 2011 »
Is it a white hot metal effect?
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Offline Shockwave

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Re: What are you working on at the moment?
« Reply #379 on: May 16, 2011 »
It's wireframe with lots and lots of glow :)
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