PROGRAMMING > C / C++ /C#
AHX player
bbear:
Hi
I found the sources of the abyss AHX player but I don't understand how to use it.
I'm searching about a complete example in C/C++ with the player implementation with VC6, devcpp or codeblock.
links for AHX:
http://www.exotica.org.uk/tunes/formats/index.html
http://www.exotica.org.uk/tunes/formats/ahx/AYS-AHX-Sources.zip
thanx
some of my little stuffs I done with GDI and test with opengl
rbz:
Hi bbear, welcome aboard
Well, I take a look at this source and it is really good, it's also a good point to start a softsynth player.
I'll see what I can do with this, there's some ASM code in there, hope VC++2005 accept that either...
Jim:
Thanks bbear!
Looks like a relatively easy port...there's a tiny bit of asm in there that would be easy to replace with C.
Are there lots of tunes for this tracker? It looks like an AY emulator (Atari ST, Amstrad CPC, Spectrum 128 sound chip).
Jim
<edit>Got it building in Visual Studio easily. There's no front end, so I'll jam a simple one on, get a link to some tunes and repost it.
Jim:
Here it is, source, project files, exe, with a front end and a sample tune.
If there's any interest, this could easily be made into a FreeBasic lib.
Jim
<edit> fixed a number of bugs in the player while I was listening to some top tunes this afternoon :-)
benny!:
Nice one, Jim. Thanks for sharing the code ... never heard about this sound format either ....
Anyway ... sounds interesting and chippy :) ---> Karma Up!
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