• Welcome to Dark Bit Factory & Gravity.
 

The Welcoming Committee

Started by Shockwave, May 12, 2006

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Kirl

Hello Absurdist!  :hi:
www.kirl.nl
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Shockwave

Hi Absurdist, you don't need to be a demoscener - just to have an interest in realtime effects. :)

Welcome to DBF.
Shockwave ^ Codigos
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ufo

hull0, I'm human.
At least I think.
Cool board btw.

Kirl

Hello ufo, welcome to the boards! :)
www.kirl.nl
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Shockwave

Hi UFO, welcome to DBF :)
Shockwave ^ Codigos
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combatking0

Greetings UFO, you sound human enough to me.
You are our 9001st visitor.
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benny!

[ mycroBLOG - POUET :: whatever keeps us longing - for another breath of air - is getting rare ]

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coffeebean

Hi DBF,

Want to learn more than just the basics of real time graphics so thanks for the great board! 8)

combatking0

Welcome, Coffeebean.
You are our 9001st visitor.
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Kirl

www.kirl.nl
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Raizor

Hi Coffebean, welcome to DBF :)
raizor

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Vordux

I'm a C++ games programmer with some experience in DirectX10,  a  huge fan of the demoscene for most of my life, inspired when I used my Amiga when I was a small lad, playing cracked games, watching the intros.

Recently I've been making the adaptation to demo coding from generic 3D programmer: learning the techniques, optimizations and practises employed by groups.
I've been studying IQ's frameworks, Conspiracy groups aDDict2 engine and Farbrauch's altona/werkkzeug4 - which are currently over my head in terms of detail.

I can code a game/most 3D techniques...Given enough time, just making this jump to employing these demo styles and having a deeper knowledge of optimising, mathematics and programming practises is proving to be quite challenging. IQ has proved to be a great help in understanding these methods, but there's little else except my own exploration to help myself.

Hence me joining this board, I hope to talk to others who are in the biz, bang some heads and learn. I've lurked for a while here and it seems like a great community.

If there are any essential details or information that any beginner demo coder must see/learn, please throw it my way.

I thought I'd contribute initially a bit more than with a standard welcome, so I've made a topic over in general.

Thanks

Kirl

www.kirl.nl
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Shockwave

Hi Vordux, nice introduction :)  I really hope that you'll enjoy yourself here.

There will be a new coding challenge soon, they are usually quite interesting ways of practicing your techniques and maybe winning a prize for your effort too!

Shockwave ^ Codigos
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benny!

Welcome on board, Vordux!
[ mycroBLOG - POUET :: whatever keeps us longing - for another breath of air - is getting rare ]

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Raizor

Great intro Vordux :)
raizor

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Hotshot

 :hi: to the forum  Vordux, Direct X 11 seem lots easier than the rest of past direct x!

Enjoy your Stay :)

Karkelo

Hello everyone!

I stumbled upon dbf by searching for information on coding crack intros. I'm in my third year of college and studying C# for now, I also work part-time as a programmer at an IT company, and lately I've grown bored of the applications I've been working on. They all look stale, like every other Windows software product.

I want to learn a new programming language in my spare time and find out more about the methods of creating cracktros/demos, I've been looking at them for years and I've always wondered how they were made.

Cheers!

Shockwave

QuoteI want to learn a new programming language in my spare time and find out more about the methods of creating cracktros/demos, I've been looking at them for years and I've always wondered how they were made.

Hi Karkelo, you've come to the right place :)

Welcome!
Shockwave ^ Codigos
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benny!

[ mycroBLOG - POUET :: whatever keeps us longing - for another breath of air - is getting rare ]

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