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GTA 4 Live!

Started by Hotshot, March 30, 2007

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Hotshot

http://computerandvideogames.com/article.php?id=161070

I have see it and I have to say the graphics is pretty impressive.

So what the different between PS 2 Version and Next gen version.
Well for start, PS 2 version couldnt do reflection water(that because it take too much processing on CPU I think) and also couldnt do more Shadow on road. The next gen version got reflection water, more shadow on everywhere plus also I think they can do real time weather that when the sun move then the shadow move like you see on GTA 4 Video. The map is going to be HUGE and the draw distance is going to be amazing( so no more Bloody POP UP!)

It will be even better when You play it !

cheers

Paul

I will bite you - http://s5.bitefight.se/c.php?uid=31059
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Shockwave

Will definately be one case where the graphics enchane the gameplay. Mind ypu, I always enjoyed gta even when it was a top-down game. Theres something fun about lawbreaking!
Shockwave ^ Codigos
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Clyde

Wow, Looks incredibly impressive. :o
Hope it's planned for PC Release.
Still Putting The IT Into Gravy
If Only I Knew Then What I Know Now.


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Hotshot

Friday 30 March 2007
While Los Santos, San Fierro, Las Venturas, Vice City and the original Liberty City were decent approximations of iconic American cities, the debut GTA IV video hints at an incredible level of realism for the PS3 and Xbox 360 iteration - not just in terms of the buildings but also their geographical positioning and sense of scale.

New York will still be referred to as fictional Liberty City but it seems feasible from close examination of the trailer that an aerial view of the environs will match the authentic Google Maps version far closer than the one seen in GTA 3. In many ways it's approaching the whole city thing in the same manner as The Getaway did for London.

What does this mean for the gameplay? Everything points to a less cartoonified visual style and a more mature subject matter with the Eastern European character mentioning people smuggling as one of his past crimes. Then there's the austere orchestral music, a far cry from the funk and hip hop of San Andreas and the 80s ballads of Vice City. Could this be suggestive of a major change? To look at it another way: are we looking at the first 'serious' GTA?

To see just how close Rockstar North's interpretations of New York's landmarks are to the real thing, we've done you a visual comparison. It's pretty surprising - and comes across as something of a loving ode to the Big Apple, especially when you consider Rockstar's HQ and influential Executive Producer Sam Houser are based there.