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Designing Arcade Graphics

Started by rdc, March 06, 2009

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rdc

The book Designing Arcade Graphics by Ari Feldman is available online here. Even though this covers arcade graphics, it has applications in demo coding since it discusses things like color depth and aspect ratio. Might have some useful info in it.

Pixel_Outlaw

I took a look through that. For the most part it is pretty good. There are some parts that I really disagree with him on however.
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Shockwave

The chapters about colour mixing are very interesting from a first glance.

Maybe it will even help me get a clue about colours.
Shockwave ^ Codigos
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Pixel_Outlaw

Just remember it is "impossible to create a good arcade game in 256 color mode".  ::)
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