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Here's a simple glsl demo.

Started by Dr_D, July 15, 2006

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Dr_D

Quote from: Clyde on July 26, 2006
I can't get it to accept the gl commands proceeding @numbers.

Hmmm... what version of FB are you using again? I remember that an older version of FB allowed to access gl ptr's without the @ operator, but it wont now.
The Dr. is INsane!!!

Clyde

Im using the new, Testing version 0.17b jul 21st release.
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Dr_D

Can you try this attachment please? It's just the compiled code up there. Thanks.
The Dr. is INsane!!!

Clyde

Yep the exe works mate, and Cool effect dude.
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Dr_D

Thanks... I think I know why it wont compile for you. There was a problem with the GL header files, for some reason. Here is a zip with the headers I've been using. It should work, if you use these... I think.  O0
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Clyde

I've just replaced the new ones you supplied, but Im getting the same error log. Very strange.
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Dr_D

That is strange. Are you able to run any of the gl example files included with the compiler?
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Clyde

No mate, none of the examples work for me. ???
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relsoft

screenshots please.  Black screen of death here. Nvemulate on.
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Dr_D

Damn. I don't understand why it wont even run with nvemulate. Here's a screenshot anyway.

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Clyde

Yep thats the cool effect I get to see from the exe version.
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Shockwave

The exe works here, it will not compile though.
The exe is really cool. Nice effect :)
Shockwave ^ Codigos
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taj

I got the same issue on my ATI card with latest drivers...I wouldnt worry shaders have changed a lot in the last few years/months so its no surprise. Maybe you should try the shader in rendermonkey or some equivalent and see if they verify it and its just dodgy ATI drivers.
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DrewPee

Very nice effects - thanks for posting the code - I didn't have a clue about gl code until I looked at this!!!

DrewPee
DrewPee
aka Falcon of The Lost Boyz (Amiga)
Ex-Amiga Coder and Graphic Designer
Administrator of > www.retrocomputermuseum.co.uk