• Welcome to Dark Bit Factory & Gravity.
 

[LIQUID] RainingDBF

Started by Praecor, April 10, 2010

Previous topic - Next topic

0 Members and 0 Guests are viewing this topic.

Praecor

#20
well cool then :)

basically also nice, because that 2048x2048 skin was PITA to make

Usually I tend to produce skins for 512x512 or even 256x256 (smaller objects and get away with that), but buildings and such things that have larger visible pixel areas on the screen, they are better more resolution they can have in the map
Challenge Trophies Won:

Shockwave

Shockwave ^ Codigos
Challenge Trophies Won:

Jim

Thanks!  That runs great on my W7 x64 box.  It's really rather nice.
Jim
Challenge Trophies Won: