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[C] LoMeDux source code

Started by Jim, May 08, 2010

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Jim

Here's all the source/model data for the LoMeDux demo.
Also included is the blitzbasic code I used to prototype the water effect.

http://www.dbfinteractive.com/forum/index.php/topic,4715.0.html

Jim
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Clyde

Brilliant of you to release the source. :)
it needs the x64 platform which is referenced in the project file.
Still Putting The IT Into Gravy
If Only I Knew Then What I Know Now.


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Jim

It doesn't need it, it was just an experiment :)  It can be removed in the project configuration management.  I'm pretty sure I got lomedux building as a native 64bit app though :)

Jim
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Clyde

not sure on where to find that the only thing ive found is the target machine and thats set to x86. its getting stuck on the visual studio program chooser.
Still Putting The IT Into Gravy
If Only I Knew Then What I Know Now.


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Jim

OK, replace the sln file with the one in this attached zip and try again.  I've removed the 64 bit configurations.  You should pick VS2010, x86 if it gives you a choice.

Jim
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