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Wind, Fire and Smoke

Started by psygate, September 03, 2006

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psygate

Today, in the morning at one o'clock, when I was smoking a Shisha with a friend at his home, I had an idea. I thought about a particle engine, which could simulate smoke, wind and fire. The fire is no problem. For the wind and speedjets I've also found a solution, but for the smoke not. So, could anyone help me with the smoke?

The Wind engine:

I thought about a userinterface in some way. Is it approrpriate to use a bmp-file to control the wind in some way?

PS: Today or tomorrow I'll post the wind engine, jsut for fun.
He who controlles the minds commands the many.
He who commands the many, conqueres the minds.

Shockwave

The best way of simulating smoke movements and fire movements that I know is to use a gel map.
You could do a lot worse than looking at Hugo Elias' website;

http://dbfinteractive.com/index.php?topic=205.0

There are all sorts of interesting physics ideas on that page.
Shockwave ^ Codigos
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