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Eclipse IDE as 8-Bit CrossDev tool

Started by Moroboshisan, March 20, 2011

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Moroboshisan

Hey! 8-Bit oldschooler!!!

in my (very) long way to find a comfortable IDE to use as a starting point to (re)start learning some intro/demo-coding on C64 I got stuck on considering this:



>Is there anybody out there who's using Eclipse as developing platform to give me some advice about how to install it in the cleanest way possible?
I'm planning to go with "Eclipse Classic" found here http://www.eclipse.org/downloads/ but it doesn't seem a "bare minimum" install to me.

Shockwave

That's great!

As far as Eclipse is concerned, I've started to use this at work for Java and I quite like it.

I don't think that there's much to set up that is not covered in the tutorial, except the emulator.  Vice would probably work well with this.
Shockwave ^ Codigos
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LittleWhite

Ok ... I have not seen the video completely ... and at some he is saying "you don't need java" ... but if it's in Eclipse ... you have java anyway.

So ... I didn't get totally the question ... but to install Eclipse, you just need to download it ... and it's done :D
The demoscene will never die, never!

Moroboshisan

Quote from: LittleWhite on March 20, 2011
So ... I didn't get totally the question ... but to install Eclipse, you just need to download it ... and it's done :D

Having a 171MB setup (~200MB unpacked) just to have a complex IDE to manage to develop some simple 8-Bit scares me a lot... I don't feel very comfortable with such complex IDE's (the most complex I have successfully manage to master was TurboPascal v5.5 back then, which is almost ilarious compared to the simplest IDE out there...) so I'm trying to figure out if it worths the effort.
I heard thet Eclipse is a very well done dev environment (Java, JavaScript, PHP, C/C++ and more)... I give it a try but i got scared by the amount of configuration settings available.
I'm trying to get a clue if there is a way to strip it down a little more (if possible, of course!).
BTW there are other tools out there:

http://www.theweb.dk/KickAssembler/Main.php
or
http://www.cc65.org/
or
http://www.esw-heim.tu-clausthal.de/~marco/smorbrod/acme/
or
http://www.atari2600.org/DASM/

which can be configured inside http://www.popelganda.de/relaunch64.html

...and again http://www.users.on.net/~tonyt73/TommyGun/

At the same time I wanted other to take advantage of such a net thing. :)

Rbz

This looks so cool, too bad I don't have much time to learn c64 coding :( , pc coding is already too much work for me to learn :)
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JAC!

#5
Hi, I'm JAC!, the author of WUDSN IDE. Nice to see more people being (re)attracted to coding by it. The plugin only requires the bare Eclipse runtime installation, not the Java/J2EE etc. additions which will cause all the additional megabytes, menu entries and preferences. That's what is mentioned in the video. Of course the Java runtime is required/used. On the www.wudsn.com site you can find the installation instructions and the link to the minimum Eclipse download (50 MB instead of >170MB) via "WUDSN IDE/Installation/Installing Eclipse". The site also contains a download archive of almost all above mentioned cross-compilers which are supported by WUDSN IDE. Not all of them fully yet, but I'm working on it (esp. KickAss, DASM,...).

EDIT: Just realized that the video referral was from this week, but the three was from last year. Sorry, but maybe it'll be helpful though.