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Sync V2M Music 2 GLSL Shader

Started by inc., April 19, 2020

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inc.

ho ho,
anyone still alife?


after a long time i managed playing a v2m module to sync with a running GLSL shader.

ths attached Demo.exe show how it's working. not so accurately because i did not routed each channel but you can see, it's a lot of fun what you can do with normally GLSL Shaders ;)


more nice GLSL things i made in the past.

have phun.

your gfx card must support ogl
currently coding in PureBasic: GLSL Shader Maker & Editor Tool for further Demo coding usage

spitfire

#1
Screenshot looks cool, unfortunately the graphics dont run here (the music does play).
Nvidia 1050 GT laptop.

Ah I had to right click and make it run with ndivia card, it was defaulting to integrated intel graphics. Now it works! ( still, my integrated card should support opengl too).  Nice effect! I like the water-like shader and the vignette background is nice attention to detail.

waste

hi !

Working ok here , Nvidia 960 GTX ,

very impressive as usually

Knurz

Works fine here (NVIDIA 1070), and looks awesome.

:goodpost:
Remember what the dormouse said: Feed your head

Raizor

Runs great here, Inc! <3

Nvidia GTX 1080 (Windows 10 x64).

Looking forward to whatever you make next with this - great work!
raizor

Challenge Trophies Won:

~Ar-S~

1080 => That works perfectly.  :clap:
~ Ar-S ~

neriakX

nice shader! it's working fine on my Radeon RX Vega 64.
cheers,
neriakX


Challenge Trophies Won:

emook

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R Tape loading error, 0:1

inc.

currently coding in PureBasic: GLSL Shader Maker & Editor Tool for further Demo coding usage

Omnikam

Great job inc   
Would you mind sharing your source for the vu/ gl shader  interaction. Ive been trying unsuccessfully to get it working myself

inc.

wow. what a delay. here comes the SC. i hope it's completely.
because of the V2M music usage you must install the MP3D Lib

see attachment
currently coding in PureBasic: GLSL Shader Maker & Editor Tool for further Demo coding usage

Supix


Great work Inc!  :clap:

Runs perfect on a Nvidia 2060 Mobile (Windows 10 x64).

inc.

Glad to read. Is the Source Code completely and can be successfully compiled outa Pure Basic?  As i think a.t.m., maybe the mp3d lib. must not be installed, if you remove the replay procedure in "Repeat" but i'm not sure. Will have a try later...
currently coding in PureBasic: GLSL Shader Maker & Editor Tool for further Demo coding usage