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What are you working on at the moment?

Started by Shockwave, October 28, 2006

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Shockwave

That sounds good Benny :)

Good luck!


Shockwave ^ Codigos
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benny!

Quote from: Shockwave on November 08, 2011
That sounds good Benny :)

Good luck!

Thanks, mate. My entry is nearly done. I just need to get audio playback working in IE9. Hopefully, it will be released this evening - will see!
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combatking0

I've finally got my webcam barcode reader on its way to working properly :)

Next I need to make it read the data from the barcode.
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benny!

Wow ... great news, CK0! Congratz!  :clap:
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Kirl

#484
My free form wall avoidance bot is doing pretty well, collision detection should solve the ocasional remaining errors. I am a bit worried about it becomming stuck in the deeper dead ends while trying to find a target on the other side. But for now I'm pretty pleased. :)

The green lines indicate the surface normal of the last potential collision point.
www.kirl.nl
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combatking0

@ Benny: Thanks, I've started a topic for this in projects. It's coming along nicely.

@ Kirl:  :o That's the sort of thing I can only dream of coding. One possible way to make it find its way out of long dead ends is to make it plot a series of points around pre-defined landmarks, but this may be a lazier version of the sort of AI you've developed so far.
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Kirl

Thanks CK! :)

As always, I'd be more then happy to explain the theory, or send you the source as long as you'll protect it with your life!

  :lurkzap:
www.kirl.nl
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combatking0

I fear that it would be so complicated my mind would implode ;)

I'll leave it with the master and gaze in awe when its finished.
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spathi

Working on kid's games. 

Boring as hell to write but it's a gig.

combatking0

Sounds like you've got your foot in the door of the games industry - keep at it and you'll be working on bigger projects.
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Kirl

#490
Still beats writing spreadsheets spathi! :)


I tried some softbodies over the weekend, after a bunch of earlier failures I managed to make a decent start. Began with various primitive shapes but focussed on drawing blobs. I'm trying to draw a smooth outline through 8 points using bezier curves, but some pointy edges remain at the starts and ends. Any tips on how to minimise that?

Press space to toggle the point structure visibility. Currently all points spring to a certain distance of one another, I still want to implement min and max distance constraints and optimise/try various link structures.

http://kirl.nl/locoRocko.swf
Arrow keys to move
Click & Drag blob around
Click blob to split and eventually remove
Ctrl to add a blob, D to remove
Space to toggle link structure
www.kirl.nl
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Stonemonkey


ferris

http://iamferris.com/
http://youth-uprising.com/

Where the fun's at.
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Kirl

www.kirl.nl
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benny!

 :clap: Great - pure fun to play with it!
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Raizor

Haha, that's great Kirl, and very cute :D
raizor

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Shockwave

Nice one Kirl, that's really brilliant :)
Shockwave ^ Codigos
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Rbz

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Kirl

www.kirl.nl
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combatking0

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