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texture generation

Started by mind, December 05, 2006

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mind

so im working on a new interesting way of generating textures, based on the simple attractor:


xn+1 = sin(a yn) - cos(b xn)
yn+1 = sin(c xn) - cos(d yn)


didnt finish the GUI yet, but i'll upload it as soon as its finished.. anyways, here's a screenshot.. lemme know what you think :)

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Ghost^BHT

I love this stuff  :clap: Looks great

Shockwave

Beautifull in a nice neon kind of way.
Shockwave ^ Codigos
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Clyde

Very smart and original texture design.
Still Putting The IT Into Gravy
If Only I Knew Then What I Know Now.


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rdc


Rbz

very nice, looks useful for <4k prods
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mind

the final product is now available for download, just follow this link: http://dbfinteractive.com/index.php?topic=967.0

enjoy :)
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taj

Very smart idea...low byte count indeed. Defintely worth pushing this a little more ...
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