Dark Bit Factory & Gravity

GENERAL => Projects => Topic started by: Shockwave on January 07, 2007

Title: New DBF Intro - "Metaphor"
Post by: Shockwave on January 07, 2007
Hi here's a new intro for January 2007!
Happy new year people :)

Source will be released when I've commented it.

Cheers.

Code: Shockwave
Logo: Wham
Tune: Roly

Tools Rbraz^GVY + Jim
Mod player : Ufmod.


POUET (http://www.pouet.net/prod.php?which=28658)

Title: Re: New DBF Intro - "Metaphor"
Post by: .:] Druid [:. on January 07, 2007
excellent work on that one.  loved the effect applied on objects.

Great gfx and nice tune too!

:clap:
Title: Re: New DBF Intro - "Metaphor"
Post by: Yaloopy on January 07, 2007
This is nice!
Title: Re: New DBF Intro - "Metaphor"
Post by: Rbz on January 07, 2007
You know we love this, don't you ?   :clap:

Are you drawing squares instead pixels right ? Nice one  ;)

Great work Wham and Roly
Title: Re: New DBF Intro - "Metaphor"
Post by: mike_g on January 07, 2007
Nice :) I especially like that pixelated-ish effect.
Title: Re: New DBF Intro - "Metaphor"
Post by: rdc on January 07, 2007
Awesome, as always.
Title: Re: New DBF Intro - "Metaphor"
Post by: Shockwave on January 07, 2007
Cheers, yep the effect is rendered onto a workbuffer (much smaller than the screen) then expanded and blasted onto the screen (800X600) with a little bit of asm :)

Thanks to Wham and Roly for the cool media and also to Rbraz and Jim for the tools I used.
Title: Re: New DBF Intro - "Metaphor"
Post by: zawran on January 07, 2007
Cool intro, nice colors and good music. It would have been great with a windowed option like you have had other times. Blowing it up on my 24 inch monitor doesn't look as good as a windowed version would have, I think.
Title: Re: New DBF Intro - "Metaphor"
Post by: Shockwave on January 07, 2007
Cheers Zawran :) I will release the source soon along with a windowed version.
Title: Re: New DBF Intro - "Metaphor"
Post by: taj on January 07, 2007
Hey Shockie,

Thats very nice indeed. A cool mixture of new and oldskool. Very nice logo too.
I would alter it to fit more with the main animation (maybe you could apply the pixellated effect?)
The pixellated effect is very nice, shader-like in character - receives the Taj Approval stamp ;-).

Once again, you prove you are master of software rendering.  I think this is one of the most impressive things you have done Shockie.
Title: Re: New DBF Intro - "Metaphor"
Post by: Shockwave on January 07, 2007
Praise indeed! :) Thank you very much for your comments Taj :) Glad that you liked the intro.

Would you believe that the lighting is just a metaball routine?
Title: Re: New DBF Intro - "Metaphor"
Post by: taj on January 07, 2007
Would you believe that the lighting is just a metaball routine?

Yeah I guessed, you put up some timing demo of that earlier on the board. Its amazing how much our eyes will forgive when it done quickly with style. I think this is one of things software rendering guys can find that hardware guys tend not to...as we are more fixed in what we can do (until shaders).
Title: Re: New DBF Intro - "Metaphor"
Post by: Clyde on January 07, 2007
Welldone all  :)
Title: Re: New DBF Intro - "Metaphor"
Post by: benny! on January 07, 2007
Very good intro. Well done. Congratulations !!!

Looking forward to see more cool intros like this in 2oo7 !!!!